Week 16 2025 · December 13, 2025
Army vs Navy, Week 16 2025: who deserved to win?
Navy beat Army 17–16, and the replays lean its way: with the same day's form, it wins 6 of 10. Army had the bounces: kicks alone were worth 9 points of win probability to Army.
Before kickoff Navy was a 66% favorite. The biggest swing (Q4, 6:37 left): Navy converted 4th & 8, worth 17 points of win probability to Navy.
Final
| 16 | |
| 17 |
Replay with same day's form
Luck index +36 Navy lucky · −36 Army
Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works
Ten replays. Army wins 4, Navy wins 6.
- 1 ARMY 16 NAVY 0
- 2 ARMY 24 NAVY 14
- 3 ARMY 6 NAVY 0
- 4 ARMY 6 NAVY 3
- 5 ARMY 14 NAVY 16
- 6 ARMY 10 NAVY 14
- 7 ARMY 3 NAVY 10
- 8 ARMY 3 NAVY 14
- 9 ARMY 0 NAVY 16
- 10 ARMY 0 NAVY 21
Three other ways to ask
Each answers a different question, so none of them replaces the replay above.
Before kickoff
The closing betting line, turned into a probability. What everyone knew before the game.
Same teams, fresh game
The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.
Only coin-flips re-rolled
Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.
How 4,000 replays ended
Army wins 36% of them, Navy 64%, counting the 10% still level after regulation as half each. The line is what actually happened: Navy by 1.
Show as a table
| Final margin in the replays | Share of replays |
|---|---|
| Army by 17+ | 4.0% |
| Army by 9–16 | 10.2% |
| Army by 1–8 | 19.8% |
| Level after regulation | 10.1% |
| Navy by 1–8 | 23.9% |
| Navy by 9–16 | 18.4% |
| Navy by 17+ | 13.5% |
Where the luck was
What the luck was worth
Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.
The kicks
How likely each kicker was to make that kick (his own record, the distance), and what happened.
- D. Jones, 20 yds made · 94% expected
- D. Jones, 45 yds made · 63% expected
- D. Jones, 48 yds made · 58% expected
- N. Kirkwood, 21 yds made · 92% expected
Penalties: Army 3 for 20 yards, Navy 2 for 15 yards
Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued
| When | Flag | Win probability for |
|---|---|---|
| Q1 0:29 | Face Mask on Navy, 10 yards | +3% ARMY +1.3 pts |
| Q3 13:37 | False Start on Army, 5 yards · pre-snap | 0% NAVY +0.7 pts |
| Q3 1:42 | False Start on Army, 5 yards · pre-snap | +3% NAVY +1.2 pts |
| Q4 10:11 | False Start on Navy, 5 yards · pre-snap | +3% ARMY +0.5 pts |
| Q4 5:54 | Holding on Army, 10 yards | +5% NAVY +0.9 pts |
When it happened
Navy’s chance of winning
As low as 22% and as high as 100%. Numbers mark the biggest luck moments, listed below.
| # | When | What happened | Win probability for | Next drive |
|---|---|---|---|---|
| 1 | Q2 9:48 | Army converted 3rd & 83rd & 4th downs · 32% expected | +6% ARMY | ARMY: Field goal |
| 2 | Q2 6:23 | Army converted 4th & 23rd & 4th downs · 62% expected | +6% ARMY | ARMY: Field goal |
| 3 | Q3 9:39 | D. Jones made a 48-yard field goalKicks · 58% expected for him, 2 of 3 from 45+ before | +6% ARMY | ARMY: Punt |
| 4 | Q4 14:09 | Navy converted 3rd & 63rd & 4th downs · 39% expected | +8% NAVY | NAVY: Punt |
| 5 | Q4 6:53 | Navy fumbled and recovered itFumble bounces · loose balls are close to 50/50 | +10% NAVY | NAVY: Touchdown |
| 6 | Q4 6:37 | Navy was stopped on 3rd & 83rd & 4th downs · 26% expectedNavy converted 4th & 83rd & 4th downs · 26% expected | +17% NAVY | NAVY: Touchdown |
| 7 | Q4 2:15 | Navy was stopped on 3rd & 33rd & 4th downs · 55% expectedNavy fumbled and recovered itFumble bounces · loose balls are close to 50/50 | +9% NAVY | NAVY: End of game |
| 8 | Q4 1:54 | Navy converted 4th & 13rd & 4th downs · 78% expected | +6% NAVY | NAVY: End of game |
Adjust the assumptions
Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.
Only coin-flips re-rolled
Army 72% · Navy 28%
- Final margin
- Navy by 1
- Luck in points
- 5.1 for Navy
- Luck-adjusted margin
- Army by 4.1
- Replay with same day's form
- Army 36% · Navy 64% unchanged: why
About these numbers
Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.
Methodology and validation · All Week 16 2025 games ·
Army ·
Navy