Week 2 2025 · September 6, 2025
South Carolina State at South Carolina, Week 2 2025: who deserved to win?
South Carolina beat South Carolina State 38–10, and the replays lean its way: with the same day's form, it wins 7 of 10.
Before kickoff South Carolina was a 100% favorite.
Final
| 10 | |
| 38 |
Replay with same day's form
Luck index +32 South Carolina lucky · −32 South Carolina State
Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works
Ten replays. South Carolina State wins 3, South Carolina wins 7.
- 1 SCST 17 SC 3
- 2 SCST 13 SC 6
- 3 SCST 24 SC 21
- 4 SCST 7 SC 10
- 5 SCST 10 SC 14
- 6 SCST 7 SC 14
- 7 SCST 9 SC 20
- 8 SCST 0 SC 14
- 9 SCST 10 SC 28
- 10 SCST 7 SC 31
Three other ways to ask
Each answers a different question, so none of them replaces the replay above.
Before kickoff
The closing betting line, turned into a probability. What everyone knew before the game.
Same teams, fresh game
The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.
Only coin-flips re-rolled
Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.
How 4,000 replays ended
South Carolina State wins 32% of them, South Carolina 68%, counting the 6% still level after regulation as half each. The line is what actually happened: South Carolina by 28.
Show as a table
| Final margin in the replays | Share of replays |
|---|---|
| South Carolina State by 17+ | 2.6% |
| South Carolina State by 9–16 | 8.6% |
| South Carolina State by 1–8 | 15.8% |
| Level after regulation | 6.1% |
| South Carolina by 1–8 | 26.6% |
| South Carolina by 9–16 | 21.4% |
| South Carolina by 17+ | 19.1% |
Where the luck was
What the luck was worth
Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.
No play in this game swung win probability by luck.
The kicks
How likely each kicker was to make that kick (his own record, the distance), and what happened.
- N. Cavanillas Alti, 21 yds made · 93% expected
- W. Joyce, 45 yds missed · 63% expected
- W. Joyce, 49 yds made · 55% expected
Penalties: South Carolina State 5 for 50 yards, South Carolina 6 for 43 yards
Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued
| When | Flag | Win probability for |
|---|---|---|
| Q1 13:12 | False Start on South Carolina State, 5 yards · pre-snap | 0% SC +0.6 pts |
| Q1 6:25 | False Start on South Carolina, 5 yards · pre-snap | 0% SC +1.0 pts |
| Q1 4:09 | Unnecessary Roughness on South Carolina, 15 yards | 0% SCST +1.6 pts |
| Q1 1:17 | Holding on South Carolina, 10 yards | 0% SCST +0.6 pts |
| Q1 0:25 | Illegal Snap on South Carolina, 5 yards · pre-snap | 0% SCST +0.7 pts |
| Q2 15:00 | False Start on South Carolina, 3 yards · pre-snap | 0% SCST +0.3 pts |
| Q2 4:48 | Holding on South Carolina State, 10 yards | 0% SC +0.9 pts |
| Q3 13:25 | Pass Interference on South Carolina State, 15 yards | 0% SC +0.7 pts |
| Q3 7:50 | Delay of Game on South Carolina State, 5 yards · pre-snap | 0% SC +0.9 pts |
| Q4 10:44 | Pass Interference on South Carolina State, 15 yards | 0% SC +1.3 pts |
| Q4 9:31 | False Start on South Carolina, 5 yards · pre-snap | 0% SCST +0.4 pts |
When it happened
South Carolina’s chance of winning
Numbers mark the biggest luck moments, listed below.
| # | When | What happened | Win probability for | Next drive |
|---|---|---|---|---|
| 1 | Q1 8:58 | South Carolina State converted 3rd & 83rd & 4th downs · 29% expected | +0% SCST | SCST: Turnover on downs |
| 2 | Q1 4:09 | Unnecessary Roughness on South Carolina, 15 yardsJudgment calls | +0% SCST | SCST: Field goal |
| 3 | Q1 1:33 | South Carolina State was stopped on 3rd & 33rd & 4th downs · 43% expected | +0% SC | SCST: Field goal |
| 4 | Q1 1:32 | N. Cavanillas Alti made a 21-yard field goalKicks · 93% expected for him | +0% SC | SCST: Punt |
| 5 | Q2 14:37 | South Carolina was stopped on 3rd & 173rd & 4th downs · 20% expected | +0% SCST | SC: Punt |
| 6 | Q2 7:48 | South Carolina was stopped on 3rd & 103rd & 4th downs · 29% expected | +0% SCST | SC: Missed field goal |
| 7 | Q2 5:01 | Return touchdown by South CarolinaSpecial teams | +1% SC | SC: Field goal |
| 8 | Q2 3:07 | Return touchdown by South CarolinaSpecial teams | +0% SC | SC: Field goal |
Adjust the assumptions
Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.
Only coin-flips re-rolled
South Carolina State 0% · South Carolina 100%
- Final margin
- South Carolina by 28
- Luck in points
- 1.8 for South Carolina
- Luck-adjusted margin
- South Carolina by 26.2
- Replay with same day's form
- South Carolina State 32% · South Carolina 68% unchanged: why
About these numbers
Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.
Methodology and validation · All Week 2 2025 games ·
South Carolina State ·
South Carolina
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