luckadjusted
CFB Week 4 · 2026

Week 4 2026 · September 26, 2026

William & Mary at Duke, Week 4 2026: who deserved to win?

Duke beat William & Mary 62–7, and the replays back it up: with the way both teams actually played, Duke wins 10 of 10.

Before kickoff Duke was a 100% favorite.

Final

William & Mary Tribe 7
Duke Blue Devils 62

September 26, 2026 · Wallace Wade Stadium · Closing line: Duke −43.5

Luck index 0 Duke about even · 0 William & Mary

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. William & Mary wins 0, Duke wins 10.

  1. 1 W&M 7 DUKE 29
  2. 2 W&M 7 DUKE 39
  3. 3 W&M 3 DUKE 40
  4. 4 W&M 7 DUKE 47
  5. 5 W&M 10 DUKE 53
  6. 6 W&M 7 DUKE 53
  7. 7 W&M 13 DUKE 63
  8. 8 W&M 0 DUKE 54
  9. 9 W&M 0 DUKE 58
  10. 10 W&M 7 DUKE 75

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

How 4,000 replays ended

William & Mary wins 0% of them, Duke 100%. The line is what actually happened: Duke by 55.

Show as a table
Final margin in the replaysShare of replays
William & Mary by 17+0.0%
William & Mary by 9–160.0%
William & Mary by 1–80.0%
Level after regulation0.1%
Duke by 1–80.4%
Duke by 9–161.6%
Duke by 17+97.8%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

No play in this game swung win probability by luck.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +12.1 points to Duke: the final margin was Duke by 55, without the luck Duke by 42.9. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance), and what happened.

  • M. Lipinski, 53 yds blocked · 49% expected
  • C. Salas, 32 yds made · 84% expected
  • C. Salas, 39 yds made · 74% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: William & Mary 6 for 55 yards, Duke 6 for 60 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q1 10:50 Holding on Duke, 10 yards 0% W&M +0.6 pts
Q1 6:15 Personal Foul on William & Mary, 15 yards 0% DUKE +1.6 pts
Q1 5:01 Holding on William & Mary, 10 yards, wiping out the play 0% DUKE +2.1 pts
Q1 2:53 Face Mask on William & Mary, 15 yards 0% DUKE +1.6 pts
Q1 1:30 Holding on Duke, 10 yards 0% W&M +0.6 pts
Q2 12:57 False Start on William & Mary, 5 yards · pre-snap 0% DUKE +1.0 pts
Q2 11:11 Running Into the Kicker on Duke, 5 yards 0% W&M +0.4 pts
Q2 10:42 Delay of Game on William & Mary, 5 yards · pre-snap 0% DUKE +0.7 pts
Q2 7:58 Unnecessary Roughness on Duke, 15 yards 0% W&M +0.9 pts
Q2 5:15 False Start on William & Mary, 5 yards · pre-snap 0% DUKE +1.5 pts
Q3 11:33 Holding on Duke, 10 yards, wiping out the play 0% W&M +3.2 pts
Q3 9:04 Holding on Duke, 10 yards, wiping out the play 0% W&M +1.5 pts

When it happened

Duke’s chance of winning

Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Duke was ahead in it, below while William & Mary was.
#WhenWhat happenedWin probability forNext drive
1 Q1 13:39 Duke converted 3rd & 63rd & 4th downs · 44% expected +0% DUKE DUKE: Touchdown
2 Q1 12:00 Duke converted 3rd & 33rd & 4th downs · 61% expected +0% DUKE DUKE: Touchdown
3 Q1 7:45 Duke was stopped on 4th & 53rd & 4th downs · 48% expected +0% W&M DUKE: Touchdown
4 Q1 5:01 Holding on William & Mary, 10 yards, wiping out the playJudgment calls +0% DUKE DUKE: Field goal
5 Q1 3:42 William & Mary converted 3rd & 173rd & 4th downs · 18% expected +0% W&M W&M: Touchdown
6 Q1 2:53 Face Mask on William & Mary, 15 yardsJudgment calls +0% DUKE DUKE: Field goal
7 Q1 0:26 Duke converted 3rd & 43rd & 4th downs · 54% expected +0% DUKE DUKE: Field goal
8 Q2 13:24 Duke was stopped on 3rd & 63rd & 4th downs · 45% expected +0% W&M DUKE: Field goal

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

William & Mary 0% · Duke 100%

Final margin
Duke by 55
Luck in points
12.1 for Duke
Luck-adjusted margin
Duke by 42.9
Replay with same day's form
William & Mary 0% · Duke 100% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.

Methodology and validation · All Week 4 2026 games · William & Mary · Duke

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