Week 4 2026 · September 26, 2026
App State at NC State, Week 4 2026: who deserved to win?
NC State beat App State 41–31, but the replays call it close to a coin flip: with the way both teams played, NC State wins 5 of 10.
NC State won on an off day: it played far below what the matchup promised. In a fresh game against App State it would win 84% of the time; with this day’s form, 53%. The numbers
Before kickoff NC State was a 79% favorite.
Final
| 31 | |
| 41 |
Replay with same day's form
Luck index +47 NC State lucky · −47 App State
Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works
Ten replays. App State wins 5, NC State wins 5.
- 1 APP 37 NCSU 10
- 2 APP 27 NCSU 10
- 3 APP 35 NCSU 24
- 4 APP 24 NCSU 17
- 5 APP 34 NCSU 31
- 6 APP 24 NCSU 27
- 7 APP 23 NCSU 30
- 8 APP 24 NCSU 34
- 9 APP 24 NCSU 41
- 10 APP 7 NCSU 34
Three other ways to ask
Each answers a different question, so none of them replaces the replay above.
Before kickoff
The closing betting line, turned into a probability. What everyone knew before the game.
Same teams, fresh game
The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.
Only coin-flips re-rolled
Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.
NC State won on an off day
It played far below what the matchup promised. In a fresh game against App State it would win 84% of the time; with this day’s form, 53%.
Same teams, fresh game
Replay with same day's form
31 points apart for NC State: the gap is how differently this game went from what the two teams usually are.
| Unit | This game | Usual level | Better or worse than usual |
|---|---|---|---|
| App State offenseEPA per play gained | −0.34 | +0.07 | worse by 0.40 |
| App State defenseEPA per play allowed | +0.46 | +0.07 | worse by 0.39 |
| NC State offenseEPA per play gained | +0.46 | +0.14 | better by 0.32 |
| NC State defenseEPA per play allowed | −0.34 | +0.14 | better by 0.48 |
EPA (expected points added) per play on competitive snaps, turnovers left out because they are valued as luck. Usual level: the team’s earlier games this season plus half of last season, pulled toward the league average. One team’s defense and the other team’s offense are the same snaps, so one game can’t fully say whose day it was; it shows how far this one was from both teams’ norms.
How 4,000 replays ended
App State wins 47% of them, NC State 53%, counting the 1% still level after regulation as half each. The line is what actually happened: NC State by 10.
Show as a table
| Final margin in the replays | Share of replays |
|---|---|
| App State by 17+ | 12.3% |
| App State by 9–16 | 13.5% |
| App State by 1–8 | 20.3% |
| Level after regulation | 1.4% |
| NC State by 1–8 | 22.6% |
| NC State by 9–16 | 15.7% |
| NC State by 17+ | 14.2% |
Where the luck was
What the luck was worth
Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.
The kicks
How likely each kicker was to make that kick (his own record, the distance), and what happened.
- J. London, 48 yds made · 59% expected
- K. Vinesett, 23 yds made · 93% expected
- K. Vinesett, 35 yds made · 81% expected
- J. London, 42 yds missed · 71% expected
Penalties: App State 3 for 27 yards, NC State 4 for 45 yards
Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued
| When | Flag | Win probability for |
|---|---|---|
| Q1 13:13 | False Start on NC State, 5 yards · pre-snap | +1% APP +1.1 pts |
| Q1 10:26 | Illegal Block on App State, 7 yards | 0% NCSU +0.4 pts |
| Q2 14:54 | Personal Foul on NC State, 15 yards | +1% APP +1.6 pts |
| Q3 7:36 | Pass Interference on App State, 15 yards | +1% NCSU +0.8 pts |
| Q3 4:31 | Illegal Touching on App State, 5 yards, wiping out the play | +1% NCSU +2.4 pts |
| Q4 3:59 | Holding on NC State, 10 yards | 0% APP +1.1 pts |
| Q4 1:23 | Roughing the Passer on NC State, 15 yards, wiping out the play | +2% APP +3.9 pts |
When it happened
NC State’s chance of winning
Numbers mark the biggest luck moments, listed below.
| # | When | What happened | Win probability for | Next drive |
|---|---|---|---|---|
| 1 | Q1 13:03 | NC State converted 3rd & 113rd & 4th downs · 27% expected | +4% NCSU | NCSU: Touchdown |
| 2 | Q1 10:31 | NC State converted 3rd & 53rd & 4th downs · 36% expected | +3% NCSU | NCSU: Punt |
| 3 | Q4 11:28 | App State converted 3rd & 63rd & 4th downs · 39% expected | +4% APP | APP: Touchdown |
| 4 | Q4 9:41 | App State converted 3rd & 13rd & 4th downs · 71% expected | +3% APP | APP: Turnover on downs |
| 5 | Q4 7:22 | NC State converted 3rd & 23rd & 4th downs · 65% expected | +4% NCSU | NCSU: Touchdown |
| 6 | Q4 5:45 | NC State converted 3rd & 23rd & 4th downs · 66% expected | +4% NCSU | NCSU: Touchdown |
| 7 | Q4 4:02 | App State was stopped on 3rd & 23rd & 4th downs · 65% expected | +2% NCSU | APP: Turnover on downs |
| 8 | Q4 1:23 | Roughing the Passer on NC State, 15 yards, wiping out the playJudgment calls | +2% APP | APP: Missed field goal |
Adjust the assumptions
Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.
Only coin-flips re-rolled
App State 63% · NC State 37%
- Final margin
- NC State by 10
- Luck in points
- 12.1 for NC State
- Luck-adjusted margin
- App State by 2.1
- Replay with same day's form
- App State 47% · NC State 53% unchanged: why
About these numbers
Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.
Methodology and validation · All Week 4 2026 games ·
App State ·
NC State
More from Week 4 2026
- Wake Forest at Louisville WAKE 30–27 · replay 38% for the winner
- Southern Miss at Tulane TULN 24–21 · replay 55% for the winner
- Kennesaw State at Arkansas State ARST 17–14 · replay 56% for the winner
- Georgia Tech at Stanford STAN 34–27 · replay 59% for the winner
- Florida Atlantic at UL Monroe FAU 45–17 · replay 70% for the winner
- Clemson at California CLEM 24–10 · replay 73% for the winner
- Troy at Utah State USU 21–10 · replay 75% for the winner
- Northern Illinois at Georgia State GAST 35–14 · replay 80% for the winner
- Gardner-Webb at Marshall MRSH 36–35 · replay 81% for the winner
- Virginia Tech at Boston College VT 21–14 · replay 81% for the winner
- Louisiana at Charlotte UL 34–7 · replay 90% for the winner
- James Madison at Old Dominion JMU 46–20 · replay 93% for the winner