Week 4 2026 · September 26, 2026
Georgia Tech at Stanford, Week 4 2026: who deserved to win?
Stanford beat Georgia Tech 34–27, but the replays call it close to a coin flip: with the way both teams played, Stanford wins 6 of 10. Luck ran its way: 3rd & 4th downs alone were worth 11 points of win probability to Stanford.
Before kickoff Georgia Tech was a 58% favorite. The biggest swing (Q3, 0:04 left): Stanford converted 4th & 10, worth 18 points of win probability to Stanford.
Final
| 27 | |
| 34 |
Replay with same day's form
Luck index +41 Stanford lucky · −41 Georgia Tech
Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works
Ten replays. Georgia Tech wins 4, Stanford wins 6.
- 1 GT 29 STAN 6
- 2 GT 27 STAN 14
- 3 GT 23 STAN 16
- 4 GT 10 STAN 7
- 5 GT 17 STAN 20
- 6 GT 24 STAN 30
- 7 GT 14 STAN 23
- 8 GT 28 STAN 40
- 9 GT 14 STAN 30
- 10 GT 7 STAN 31
Three other ways to ask
Each answers a different question, so none of them replaces the replay above.
Before kickoff
The closing betting line, turned into a probability. What everyone knew before the game.
Same teams, fresh game
The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.
Only coin-flips re-rolled
Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.
How 4,000 replays ended
Georgia Tech wins 41% of them, Stanford 59%, counting the 2% still level after regulation as half each. The line is what actually happened: Stanford by 7.
Show as a table
| Final margin in the replays | Share of replays |
|---|---|
| Georgia Tech by 17+ | 9.8% |
| Georgia Tech by 9–16 | 12.1% |
| Georgia Tech by 1–8 | 19.4% |
| Level after regulation | 2.1% |
| Stanford by 1–8 | 23.2% |
| Stanford by 9–16 | 17.4% |
| Stanford by 17+ | 16.0% |
Where the luck was
What the luck was worth
Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.
The kicks
How likely each kicker was to make that kick (his own record, the distance), and what happened.
- A. Birr, 33 yds made · 83% expected
- A. Birr, 23 yds made · 93% expected
- E. Kenney, 29 yds made · 88% expected
- E. Kenney, 24 yds made · 92% expected
Penalties: Georgia Tech 12 for 106 yards, Stanford 8 for 84 yards
Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued
| When | Flag | Win probability for |
|---|---|---|
| Q1 14:26 | Offside on Stanford, 5 yards · pre-snap | +2% GT +0.9 pts |
| Q1 7:09 | Roughing the Passer on Georgia Tech, 15 yards | +9% STAN +4.4 pts |
| Q1 3:17 | False Start on Georgia Tech, 5 yards · pre-snap | +14% GT +0.7 pts |
| Q2 9:04 | Holding on Georgia Tech, 10 yards | +3% STAN +1.6 pts |
| Q2 7:54 | Holding on Stanford, 10 yards, wiping out the play | +7% GT +2.9 pts |
| Q2 5:05 | Holding on Georgia Tech, 10 yards | +2% STAN +0.9 pts |
| Q2 4:25 | Pass Interference on Stanford, 9 yards | +4% GT +1.5 pts |
| Q2 4:17 | Holding on Georgia Tech, 10 yards | +1% STAN +0.6 pts |
| Q2 0:31 | Holding on Stanford, 10 yards, wiping out the play | +2% GT +2.3 pts |
| Q2 0:14 | Intentional Grounding on Stanford, 10 yards | 0% GT +0.6 pts |
| Q3 15:00 | Face Mask on Stanford, 15 yards | +3% GT +1.6 pts |
| Q3 12:24 | Pass Interference on Stanford, 10 yards | +6% GT +3.0 pts |
| Q3 10:19 | Personal Foul on Stanford, 15 yards | +3% GT +1.6 pts |
| Q3 10:05 | Holding on Georgia Tech, 10 yards | +1% STAN +0.6 pts |
| Q3 9:49 | Holding on Georgia Tech, 10 yards | +2% STAN +0.8 pts |
| Q4 14:57 | Holding on Georgia Tech, 10 yards | +4% STAN +1.4 pts |
| Q4 14:41 | False Start on Georgia Tech, 5 yards · pre-snap | +2% STAN +0.4 pts |
| Q4 12:39 | Roughing the Passer on Georgia Tech, 11 yards | +2% STAN +1.0 pts |
| Q4 10:01 | Holding on Georgia Tech, 10 yards | +1% STAN +0.5 pts |
| Q4 0:59 | Intentional Grounding on Georgia Tech, 0 yards | 0% STAN 0.0 pts |
When it happened
Stanford’s chance of winning
As low as 16% and as high as 100%. Numbers mark the biggest luck moments, listed below.
| # | When | What happened | Win probability for | Next drive |
|---|---|---|---|---|
| 1 | Q1 7:09 | Roughing the Passer on Georgia Tech, 15 yardsJudgment calls | +9% STAN | STAN: Touchdown |
| 2 | Q1 3:17 | False Start on Georgia Tech, 5 yardsPre-snap flags | +14% GT | STAN: Turnover on downs |
| 3 | Q2 7:54 | Holding on Stanford, 10 yards, wiping out the playJudgment calls | +7% GT | GT: Touchdown |
| 4 | Q3 11:47 | Stanford converted 4th & 113rd & 4th downs · 25% expected | +9% STAN | STAN: Field goal |
| 5 | Q3 10:32 | E. Kenney made a 24-yard field goalKicks · 92% expected for him | +8% GT | STAN: Touchdown |
| 6 | Q3 0:04 | Stanford converted 4th & 103rd & 4th downs · 27% expected | +18% STAN | STAN: Touchdown |
| 7 | Q4 13:01 | Georgia Tech was stopped on 4th & 13rd & 4th downs · 79% expected | +9% STAN | GT: Touchdown |
| 8 | Q4 5:49 | Georgia Tech converted 3rd & 73rd & 4th downs · 39% expected | +9% GT | GT: Turnover |
Adjust the assumptions
Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.
Only coin-flips re-rolled
Georgia Tech 31% · Stanford 69%
- Final margin
- Stanford by 7
- Luck in points
- 4.1 for Stanford
- Luck-adjusted margin
- Stanford by 2.9
- Replay with same day's form
- Georgia Tech 41% · Stanford 59% unchanged: why
About these numbers
Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.
Methodology and validation · All Week 4 2026 games ·
Georgia Tech ·
Stanford
More from Week 4 2026
- Wake Forest at Louisville WAKE 30–27 · replay 38% for the winner
- App State at NC State NCSU 41–31 · replay 53% for the winner
- Clemson at California CLEM 24–10 · replay 73% for the winner
- Virginia Tech at Boston College VT 21–14 · replay 81% for the winner
- Missouri State at SMU SMU 34–24 · replay 99% for the winner
- Bucknell at Pittsburgh PITT 59–0 · replay 100% for the winner
- Central Arkansas at Florida State FSU 34–7 · replay 100% for the winner
- William & Mary at Duke DUKE 62–7 · replay 100% for the winner
- Delaware at Virginia UVA 42–3 · replay 100% for the winner
- Central Michigan at Miami MIA 52–3 · replay 100% for the winner
- Army at Temple ARMY 21–17 · replay 9% for the winner
- Iowa at Michigan IOWA 20–19 · replay 13% for the winner