luckadjusted
CFB Week 4 · 2026

Week 1 2026 · September 5, 2026

Bryant at Army, Week 1 2026: who deserved to win?

Army beat Bryant 59–3, and the replays back it up: with the way both teams actually played, Army wins 10 of 10.

Before kickoff Army was a 99% favorite.

Final

Bryant Bulldogs 3
Army Black Knights 59

September 5, 2026 · Michie Stadium · Closing line: Army −37.5

Luck index 0 Army about even · 0 Bryant

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. Bryant wins 0, Army wins 10.

  1. 1 BRY 17 ARMY 49
  2. 2 BRY 7 ARMY 48
  3. 3 BRY 7 ARMY 52
  4. 4 BRY 0 ARMY 49
  5. 5 BRY 0 ARMY 52
  6. 6 BRY 0 ARMY 56
  7. 7 BRY 0 ARMY 58
  8. 8 BRY 0 ARMY 61
  9. 9 BRY 0 ARMY 66
  10. 10 BRY 0 ARMY 70

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

How 4,000 replays ended

Bryant wins 0% of them, Army 100%. The line is what actually happened: Army by 56.

Show as a table
Final margin in the replaysShare of replays
Bryant by 17+0.0%
Bryant by 9–160.0%
Bryant by 1–80.1%
Level after regulation0.1%
Army by 1–80.9%
Army by 9–163.5%
Army by 17+95.5%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

No play in this game swung win probability by luck.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +7.4 points to Army: the final margin was Army by 56, without the luck Army by 48.6. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance), and what happened.

  • N. Stoyanovich, 28 yds made · 88% expected
  • D. Jones, 37 yds made · 78% expected
  • D. Jones, 54 yds missed · 48% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: Bryant 5 for 36 yards, Army 2 for 25 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q1 13:23 Illegal Formation on Bryant, 5 yards · pre-snap 0% ARMY +0.3 pts
Q2 5:24 Personal Foul on Army, 15 yards 0% BRY +1.6 pts
Q2 4:40 False Start on Bryant, 5 yards · pre-snap 0% ARMY +0.7 pts
Q2 0:11 Holding on Army, 10 yards 0% BRY +0.7 pts
Q2 0:01 Offside on Bryant, 5 yards · pre-snap 0% ARMY +0.4 pts
Q3 12:31 Unnecessary Roughness on Bryant, 15 yards 0% ARMY +0.9 pts
Q3 11:19 Face Mask on Bryant, 6 yards 0% ARMY +1.1 pts

When it happened

Army’s chance of winning

Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Army was ahead in it, below while Bryant was.
#WhenWhat happenedWin probability forNext drive
1 Q1 14:08 Bryant was stopped on 3rd & 33rd & 4th downs · 54% expected +0% ARMY BRY: Punt
2 Q1 13:23 Illegal Formation on Bryant, 5 yardsPre-snap flags +0% ARMY ARMY: Touchdown
3 Q1 9:47 Bryant was stopped on 3rd & 73rd & 4th downs · 34% expected +0% ARMY BRY: Punt
4 Q1 7:36 Army converted 3rd & 73rd & 4th downs · 40% expected +0% ARMY ARMY: Touchdown
5 Q1 6:30 Bryant was stopped on 3rd & 33rd & 4th downs · 54% expected +0% ARMY BRY: Punt
6 Q1 4:24 Army converted 3rd & 33rd & 4th downs · 60% expected +0% ARMY ARMY: Touchdown
7 Q2 14:24 Bryant converted 3rd & 43rd & 4th downs · 46% expectedBryant fumbled and recovered itFumble bounces · loose balls are close to 50/50 +0% BRY BRY: Turnover on downs
8 Q3 12:31 Unnecessary Roughness on Bryant, 15 yardsJudgment calls +0% ARMY ARMY: Touchdown

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

Bryant 0% · Army 100%

Final margin
Army by 56
Luck in points
7.4 for Army
Luck-adjusted margin
Army by 48.6
Replay with same day's form
Bryant 0% · Army 100% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.

Methodology and validation · All Week 1 2026 games · Bryant · Army

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