luckadjusted
CFB Week 4 · 2026

Week 1 2026 · September 5, 2026

New Hampshire at Syracuse, Week 1 2026: who deserved to win?

Syracuse beat New Hampshire 66–3, and the replays back it up: with the way both teams actually played, Syracuse wins 10 of 10.

Before kickoff Syracuse was a 99% favorite.

Final

New Hampshire Wildcats 3
Syracuse Orange 66

September 5, 2026 · JMA Wireless Dome · Closing line: Syracuse −35.5

Luck index 0 Syracuse about even · 0 New Hampshire

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. New Hampshire wins 0, Syracuse wins 10.

  1. 1 UNH 19 SYR 65
  2. 2 UNH 0 SYR 55
  3. 3 UNH 7 SYR 66
  4. 4 UNH 10 SYR 73
  5. 5 UNH 0 SYR 66
  6. 6 UNH 3 SYR 72
  7. 7 UNH 0 SYR 72
  8. 8 UNH 0 SYR 76
  9. 9 UNH 0 SYR 80
  10. 10 UNH 0 SYR 85

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

How 4,000 replays ended

New Hampshire wins 0% of them, Syracuse 100%. The line is what actually happened: Syracuse by 63.

Show as a table
Final margin in the replaysShare of replays
New Hampshire by 17+0.0%
New Hampshire by 9–160.1%
New Hampshire by 1–80.0%
Level after regulation0.0%
Syracuse by 1–81.6%
Syracuse by 9–165.2%
Syracuse by 17+93.0%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

No play in this game swung win probability by luck.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +8.2 points to Syracuse: the final margin was Syracuse by 63, without the luck Syracuse by 54.8. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance), and what happened.

  • L. Glassburn, 45 yds missed · 63% expected
  • L. Glassburn, 46 yds made · 60% expected
  • T. Woody, 34 yds made · 83% expected
  • Extra point missed · 98% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: New Hampshire 9 for 67 yards, Syracuse 11 for 116 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q1 9:10 False Start on New Hampshire, 5 yards · pre-snap 0% SYR +1.9 pts
Q1 8:18 Holding on Syracuse, 10 yards 0% UNH +0.6 pts
Q1 4:32 Pass Interference on Syracuse, 10 yards 0% UNH +1.4 pts
Q1 4:27 Delay of Game on New Hampshire, 5 yards · pre-snap 0% SYR +1.7 pts
Q1 4:20 Holding on New Hampshire, 10 yards, wiping out the play 0% SYR +2.5 pts
Q1 1:49 Personal Foul on New Hampshire, 2 yards 0% SYR +0.8 pts
Q2 12:13 Intentional Grounding on Syracuse, 6 yards 0% UNH +0.4 pts
Q2 9:57 Delay of Game on Syracuse, 5 yards · pre-snap 0% UNH +0.7 pts
Q2 9:38 Pass Interference on New Hampshire, 12 yards 0% SYR +2.1 pts
Q2 7:32 Holding on Syracuse, 10 yards 0% UNH +0.6 pts
Q2 7:06 Pass Interference on New Hampshire, 15 yards 0% SYR +0.8 pts
Q2 4:38 Holding on Syracuse, 10 yards 0% UNH +0.6 pts
Q2 3:38 Holding on Syracuse, 10 yards 0% UNH +0.6 pts
Q2 3:06 Offside on New Hampshire, 5 yards · pre-snap 0% SYR +0.2 pts
Q2 0:45 Personal Foul on Syracuse, 15 yards 0% UNH +1.6 pts
Q3 14:56 Personal Foul on Syracuse, 15 yards 0% UNH +0.9 pts
Q3 13:44 False Start on New Hampshire, 5 yards · pre-snap 0% SYR +2.7 pts
Q3 12:21 Holding on Syracuse, 10 yards 0% UNH +1.0 pts
Q3 1:44 Targeting on Syracuse, 15 yards 0% UNH +1.6 pts
Q4 11:47 Holding on New Hampshire, 8 yards 0% SYR +0.5 pts

When it happened

Syracuse’s chance of winning

Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Syracuse was ahead in it, below while New Hampshire was.
#WhenWhat happenedWin probability forNext drive
1 Q1 12:27 Syracuse converted 3rd & 53rd & 4th downs · 46% expected +0% SYR SYR: Punt
2 Q1 11:03 Syracuse was stopped on 3rd & 113rd & 4th downs · 29% expected +0% UNH SYR: Punt
3 Q1 9:42 New Hampshire converted 3rd & 13rd & 4th downs · 72% expected +0% UNH UNH: Punt
4 Q1 8:54 New Hampshire was stopped on 3rd & 153rd & 4th downs · 17% expected +0% SYR UNH: Punt
5 Q1 8:18 Holding on Syracuse, 10 yardsJudgment calls +0% UNH UNH: Punt
6 Q1 4:32 Pass Interference on Syracuse, 10 yardsJudgment calls +0% UNH UNH: Punt
7 Q1 4:27 Delay of Game on New Hampshire, 5 yardsPre-snap flags +0% SYR SYR: Touchdown
8 Q1 4:20 Holding on New Hampshire, 10 yards, wiping out the playJudgment calls +0% SYR SYR: Touchdown

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

New Hampshire 0% · Syracuse 100%

Final margin
Syracuse by 63
Luck in points
8.2 for Syracuse
Luck-adjusted margin
Syracuse by 54.8
Replay with same day's form
New Hampshire 0% · Syracuse 100% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.

Methodology and validation · All Week 1 2026 games · New Hampshire · Syracuse

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