luckadjusted
CFB Week 4 · 2026

Week 2 2026 · September 12, 2026

Middle Tennessee at Marshall, Week 2 2026: who deserved to win?

Marshall beat Middle Tennessee 28–26, but the replays call it close to a coin flip: with the way both teams played, Marshall wins 4 of 10.

Marshall won on an off day: it played far below what the matchup promised. In a fresh game against Middle Tennessee it would win 75% of the time; with this day’s form, 43%. The numbers

Before kickoff Marshall was a 77% favorite. The biggest swing (Q4, 0:50 left): Middle Tennessee’s two-point try failed, worth 14 points of win probability to Marshall.

Final

Middle Tennessee Blue Raiders 26
Marshall Thundering Herd 28

September 12, 2026 · Joan C. Edwards Stadium · Closing line: Marshall −11.5

Luck index +57 Marshall lucky · −57 Middle Tennessee

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. Middle Tennessee wins 6, Marshall wins 4.

  1. 1 MTSU 38 MRSH 10
  2. 2 MTSU 20 MRSH 0
  3. 3 MTSU 35 MRSH 20
  4. 4 MTSU 21 MRSH 10
  5. 5 MTSU 20 MRSH 13
  6. 6 MTSU 31 MRSH 28
  7. 7 MTSU 21 MRSH 24
  8. 8 MTSU 24 MRSH 31
  9. 9 MTSU 14 MRSH 27
  10. 10 MTSU 17 MRSH 41

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

Marshall won on an off day

It played far below what the matchup promised. In a fresh game against Middle Tennessee it would win 75% of the time; with this day’s form, 43%.

32 points apart for Marshall: the gap is how differently this game went from what the two teams usually are.

UnitThis gameUsual levelBetter or worse than usual
Middle Tennessee offenseEPA per play gained −0.02 +0.03 worse by 0.05
Middle Tennessee defenseEPA per play allowed +0.09 +0.10 better by 0.02
Marshall offenseEPA per play gained +0.09 +0.07 better by 0.02
Marshall defenseEPA per play allowed −0.02 +0.09 better by 0.11

EPA (expected points added) per play on competitive snaps, turnovers left out because they are valued as luck. Usual level: the team’s earlier games this season plus half of last season, pulled toward the league average. One team’s defense and the other team’s offense are the same snaps, so one game can’t fully say whose day it was; it shows how far this one was from both teams’ norms.

How 4,000 replays ended

Middle Tennessee wins 57% of them, Marshall 43%, counting the 2% still level after regulation as half each. The line is what actually happened: Marshall by 2.

Show as a table
Final margin in the replaysShare of replays
Middle Tennessee by 17+17.7%
Middle Tennessee by 9–1619.1%
Middle Tennessee by 1–818.9%
Level after regulation1.9%
Marshall by 1–822.5%
Marshall by 9–1611.4%
Marshall by 17+8.5%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +2.0 points to Middle Tennessee: the final margin was Marshall by 2, without the luck Marshall by 4. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance), and what happened.

  • D. Bourgeois, 52 yds made · 51% expected
  • D. Bourgeois, 35 yds made · 81% expected
  • D. Bourgeois, 50 yds missed · 55% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: Middle Tennessee 6 for 29 yards, Marshall 5 for 35 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q1 8:45 Pass Interference on Marshall, 10 yards +3% MTSU +2.2 pts
Q1 8:18 Offside on Middle Tennessee, 5 yards · pre-snap +2% MRSH +1.6 pts
Q1 1:42 Delay of Game on Middle Tennessee, 5 yards · pre-snap +1% MRSH +0.7 pts
Q1 1:18 False Start on Middle Tennessee, 5 yards · pre-snap +2% MRSH +1.1 pts
Q2 9:52 Holding on Middle Tennessee, 10 yards +2% MRSH +1.2 pts
Q2 2:26 False Start on Marshall, 5 yards · pre-snap +1% MTSU +0.6 pts
Q3 10:32 False Start on Marshall, 5 yards · pre-snap +3% MTSU +1.0 pts
Q3 8:10 Illegal Substitution on Marshall, 5 yards · pre-snap +1% MTSU +0.2 pts
Q4 13:23 Holding on Middle Tennessee, 2 yards +2% MRSH +0.5 pts
Q4 8:12 Holding on Marshall, 10 yards +4% MTSU +1.0 pts
Q4 4:23 Personal Foul on Middle Tennessee, 2 yards +4% MRSH +0.8 pts

When it happened

Marshall’s chance of winning

As low as 28% and as high as 100%. Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Marshall was ahead in it, below while Middle Tennessee was.
#WhenWhat happenedWin probability forNext drive
1 Q3 5:36 Middle Tennessee converted 3rd & 103rd & 4th downs · 28% expected +9% MRSH MTSU: Missed field goal
2 Q3 4:16 Marshall was stopped on 3rd & 53rd & 4th downs · 41% expected +5% MTSU MRSH: Punt
3 Q3 3:11 Middle Tennessee fumbled and recovered itFumble bounces · loose balls are close to 50/50 +6% MTSU MTSU: Missed field goal
4 Q3 0:31 D. Bourgeois missed a 50-yard field goalKicks · 55% expected for him, 2 of 2 from 45+ before +8% MRSH MTSU: Punt
5 Q4 8:24 Marshall fumbled and recovered itFumble bounces · loose balls are close to 50/50 +7% MRSH MRSH: Punt
6 Q4 6:33 Middle Tennessee converted 3rd & 63rd & 4th downs · 39% expected +10% MTSU MTSU: Turnover
7 Q4 1:47 Middle Tennessee converted 4th & 103rd & 4th downs · 27% expected +8% MTSU MTSU: Touchdown
8 Q4 0:50 Middle Tennessee’s two-point try failed3rd & 4th downs · 46% expected +14% MRSH –

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

Middle Tennessee 29% · Marshall 71%

Final margin
Marshall by 2
Luck in points
2.0 for Middle Tennessee
Luck-adjusted margin
Marshall by 4.0
Replay with same day's form
Middle Tennessee 57% · Marshall 43% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.

Methodology and validation · All Week 2 2026 games · Middle Tennessee · Marshall

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