Week 2 2026 · September 12, 2026
Wofford at Kent State, Week 2 2026: who deserved to win?
Kent State beat Wofford 36–15, and the replays back it up: with the way both teams actually played, Kent State wins 10 of 10.
Before kickoff Kent State was a 74% favorite. The biggest swing (Q2, 1:50 left): Return touchdown by Kent State, worth 22 points of win probability to Kent State.
Final
| 15 | |
| 36 |
Replay with same day's form
Luck index +1 Kent State about even · −1 Wofford
Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works
Ten replays. Wofford wins 0, Kent State wins 10.
- 1 WOF 14 KENT 21
- 2 WOF 0 KENT 13
- 3 WOF 10 KENT 27
- 4 WOF 7 KENT 28
- 5 WOF 3 KENT 27
- 6 WOF 14 KENT 41
- 7 WOF 0 KENT 31
- 8 WOF 0 KENT 34
- 9 WOF 3 KENT 41
- 10 WOF 0 KENT 47
Three other ways to ask
Each answers a different question, so none of them replaces the replay above.
Before kickoff
The closing betting line, turned into a probability. What everyone knew before the game.
Same teams, fresh game
The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.
Only coin-flips re-rolled
Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.
How 4,000 replays ended
Wofford wins 1% of them, Kent State 99%. The line is what actually happened: Kent State by 21.
Show as a table
| Final margin in the replays | Share of replays |
|---|---|
| Wofford by 17+ | 0.0% |
| Wofford by 9–16 | 0.2% |
| Wofford by 1–8 | 0.7% |
| Level after regulation | 0.4% |
| Kent State by 1–8 | 4.9% |
| Kent State by 9–16 | 9.4% |
| Kent State by 17+ | 84.4% |
Where the luck was
What the luck was worth
Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.
The kicks
How likely each kicker was to make that kick (his own record, the distance), and what happened.
- S. Spence, 28 yds made · 90% expected
- S. Spence, 50 yds made · 56% expected
- S. Leonard, 43 yds missed · 67% expected
Penalties: Wofford 9 for 70 yards, Kent State 8 for 55 yards
Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued
| When | Flag | Win probability for |
|---|---|---|
| Q1 9:26 | Offside on Kent State, 5 yards · pre-snap | 0% WOF +0.4 pts |
| Q1 8:39 | False Start on Kent State, 5 yards · pre-snap | +1% WOF +0.6 pts |
| Q1 1:21 | False Start on Kent State, 5 yards · pre-snap | +1% WOF +0.8 pts |
| Q2 12:35 | Pass Interference on Wofford, 15 yards | +2% KENT +1.4 pts |
| Q2 6:48 | False Start on Wofford, 5 yards · pre-snap | +2% KENT +0.7 pts |
| Q2 4:02 | Sideline Interference on Kent State, 5 yards | +3% WOF +1.0 pts |
| Q2 2:55 | Face Mask on Kent State, 15 yards | +3% WOF +0.9 pts |
| Q2 2:29 | Offside on Kent State, 5 yards · pre-snap | +4% WOF +1.4 pts |
| Q2 2:17 | False Start on Wofford, 5 yards · pre-snap | +4% KENT +1.5 pts |
| Q3 12:44 | False Start on Wofford, 5 yards · pre-snap | +2% KENT +0.7 pts |
| Q3 12:38 | Pass Interference on Kent State, 15 yards | +4% WOF +1.4 pts |
| Q3 12:17 | False Start on Wofford, 5 yards · pre-snap | +2% KENT +0.8 pts |
| Q3 1:24 | Illegal Touching on Kent State, 0 yards | +5% WOF +1.2 pts |
| Q4 14:21 | Delay of Game on Wofford, 5 yards · pre-snap | 0% KENT +0.7 pts |
| Q4 7:13 | Kick Catch Interference on Wofford, 15 yards | 0% KENT +0.9 pts |
| Q4 4:12 | Holding on Wofford, 10 yards | 0% KENT +0.6 pts |
| Q4 0:25 | Illegal Formation on Wofford, 5 yards · pre-snap | 0% KENT 0.0 pts |
When it happened
Kent State’s chance of winning
As low as 46% and as high as 100%. Numbers mark the biggest luck moments, listed below.
| # | When | What happened | Win probability for | Next drive |
|---|---|---|---|---|
| 1 | Q1 5:01 | Kent State fumbled and Wofford recoveredFumble bounces · loose balls are close to 50/50 | +4% WOF | KENT: Turnover on downs |
| 2 | Q2 1:50 | Return touchdown by Kent StateSpecial teams | +22% KENT | KENT: Turnover |
| 3 | Q3 6:27 | Kent State converted 3rd & 53rd & 4th downs · 42% expected | +5% KENT | KENT: Missed field goal |
| 4 | Q3 4:12 | S. Leonard missed a 43-yard field goalKicks · 67% expected for him | +9% WOF | KENT: Touchdown |
| 5 | Q3 1:24 | Illegal Touching on Kent State, 0 yardsJudgment calls | +5% WOF | WOF: Punt |
| 6 | Q3 0:41 | Kent State converted 3rd & 73rd & 4th downs · 34% expected | +8% KENT | KENT: Touchdown |
| 7 | Q4 14:21 | Kent State converted 3rd & 13rd & 4th downs · 71% expectedKent State’s two-point try was good3rd & 4th downs · 46% expectedDelay of Game on Wofford, 5 yardsPre-snap flags | +7% KENT | KENT: Touchdown |
| 8 | Q4 11:03 | Kent State converted 3rd & 83rd & 4th downs · 32% expected | +4% KENT | KENT: Touchdown |
Adjust the assumptions
Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.
Only coin-flips re-rolled
Wofford 1% · Kent State 99%
- Final margin
- Kent State by 21
- Luck in points
- 4.5 for Kent State
- Luck-adjusted margin
- Kent State by 16.5
- Replay with same day's form
- Wofford 1% · Kent State 99% unchanged: why
About these numbers
Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.
Methodology and validation · All Week 2 2026 games ·
Wofford ·
Kent State
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