luckadjusted
CFB Week 4 · 2026

Week 3 2026 · September 19, 2026

Akron at Minnesota, Week 3 2026: who deserved to win?

Minnesota beat Akron 41–7, and the replays back it up: with the way both teams actually played, Minnesota wins 10 of 10.

Before kickoff Minnesota was a 93% favorite.

Final

Akron Zips 7
Minnesota Golden Gophers 41

September 19, 2026 · Huntington Bank Stadium · Closing line: Minnesota −22.5

Luck index 0 Minnesota about even · 0 Akron

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. Akron wins 0, Minnesota wins 10.

  1. 1 AKR 7 MINN 14
  2. 2 AKR 10 MINN 26
  3. 3 AKR 7 MINN 27
  4. 4 AKR 7 MINN 31
  5. 5 AKR 0 MINN 26
  6. 6 AKR 3 MINN 32
  7. 7 AKR 7 MINN 40
  8. 8 AKR 0 MINN 37
  9. 9 AKR 0 MINN 43
  10. 10 AKR 10 MINN 59

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

How 4,000 replays ended

Akron wins 0% of them, Minnesota 100%. The line is what actually happened: Minnesota by 34.

Show as a table
Final margin in the replaysShare of replays
Akron by 17+0.0%
Akron by 9–160.1%
Akron by 1–80.3%
Level after regulation0.1%
Minnesota by 1–81.8%
Minnesota by 9–165.6%
Minnesota by 17+92.1%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +7.6 points to Minnesota: the final margin was Minnesota by 34, without the luck Minnesota by 26.4. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance), and what happened.

  • L. Drzewiecki, 24 yds made · 92% expected
  • L. Drzewiecki, 43 yds made · 68% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: Akron 7 for 74 yards, Minnesota 3 for 45 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q1 7:51 False Start on Akron, 5 yards · pre-snap 0% AKR +0.2 pts
Q2 9:32 Roughing the Passer on Minnesota, 15 yards 0% AKR +1.9 pts
Q2 6:19 Unsportsmanlike Conduct on Akron, 15 yards 0% MINN +0.9 pts
Q2 6:04 Chop Block on Akron, 15 yards 0% MINN +1.4 pts
Q3 12:47 Unnecessary Roughness on Akron, 14 yards 0% MINN +0.9 pts
Q3 5:53 Pass Interference on Minnesota, 15 yards 0% AKR +3.3 pts
Q4 13:20 Unnecessary Roughness on Akron, 15 yards 0% MINN +1.6 pts
Q4 12:04 Offside on Akron, 5 yards · pre-snap 0% MINN +0.3 pts
Q4 10:11 False Start on Akron, 5 yards · pre-snap 0% MINN +0.6 pts
Q4 8:52 Face Mask on Minnesota, 15 yards 0% AKR +1.6 pts

When it happened

Minnesota’s chance of winning

Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Minnesota was ahead in it, below while Akron was.
#WhenWhat happenedWin probability forNext drive
1 Q1 12:50 Minnesota converted 3rd & 23rd & 4th downs · 64% expected +0% MINN MINN: Touchdown
2 Q1 10:36 Akron fumbled and Minnesota recoveredFumble bounces · loose balls are close to 50/50 +1% MINN AKR: Punt
3 Q1 9:36 Minnesota was stopped on 3rd & 93rd & 4th downs · 30% expected +0% AKR MINN: Punt
4 Q1 4:48 Akron was stopped on 3rd & 123rd & 4th downs · 22% expected +0% MINN AKR: Punt
5 Q1 1:38 Minnesota was stopped on 3rd & 53rd & 4th downs · 35% expected +0% AKR MINN: Field goal
6 Q2 14:01 Minnesota was stopped on 3rd & 103rd & 4th downs · 28% expected +0% AKR MINN: Punt
7 Q2 10:50 Minnesota converted 3rd & 63rd & 4th downs · 31% expected +1% MINN MINN: Field goal
8 Q2 9:32 Roughing the Passer on Minnesota, 15 yardsJudgment calls +0% AKR AKR: Turnover on downs

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

Akron 0% · Minnesota 100%

Final margin
Minnesota by 34
Luck in points
7.6 for Minnesota
Luck-adjusted margin
Minnesota by 26.4
Replay with same day's form
Akron 0% · Minnesota 100% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.

Methodology and validation · All Week 3 2026 games · Akron · Minnesota

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