Week 3 2026 · September 19, 2026
Mississippi State at South Carolina, Week 3 2026: who deserved to win?
Mississippi State beat South Carolina 41–34, and the replays lean its way: with the same day's form, it wins 7 of 10.
Before kickoff South Carolina was a 58% favorite. The biggest swing (Q3, 10:13 left): Mississippi State converted 4th & 19, worth 13 points of win probability to Mississippi State.
Final
| 41 | |
| 34 |
Replay with same day's form
Luck index +27 Mississippi State lucky · −27 South Carolina
Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works
Ten replays. Mississippi State wins 7, South Carolina wins 3.
- 1 MSST 52 SC 17
- 2 MSST 37 SC 10
- 3 MSST 39 SC 19
- 4 MSST 27 SC 10
- 5 MSST 30 SC 17
- 6 MSST 31 SC 23
- 7 MSST 20 SC 17
- 8 MSST 28 SC 31
- 9 MSST 14 SC 22
- 10 MSST 21 SC 38
Three other ways to ask
Each answers a different question, so none of them replaces the replay above.
Before kickoff
The closing betting line, turned into a probability. What everyone knew before the game.
Same teams, fresh game
The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.
Only coin-flips re-rolled
Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.
How 4,000 replays ended
Mississippi State wins 73% of them, South Carolina 27%, counting the 4% still level after regulation as half each. The line is what actually happened: Mississippi State by 7.
Show as a table
| Final margin in the replays | Share of replays |
|---|---|
| Mississippi State by 17+ | 33.3% |
| Mississippi State by 9–16 | 19.8% |
| Mississippi State by 1–8 | 17.8% |
| Level after regulation | 3.7% |
| South Carolina by 1–8 | 13.0% |
| South Carolina by 9–16 | 7.6% |
| South Carolina by 17+ | 4.9% |
Where the luck was
What the luck was worth
Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.
The kicks
How likely each kicker was to make that kick (his own record, the distance), and what happened.
- M. Orsan, 30 yds made · 86% expected
- M. Orsan, 34 yds made · 82% expected
- M. Orsan, 51 yds made · 53% expected
- K. Ferrie, 36 yds made · 81% expected
- K. Ferrie, 49 yds made · 58% expected
- M. Orsan, 52 yds made · 51% expected
Penalties: Mississippi State 14 for 101 yards, South Carolina 9 for 98 yards
Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued
| When | Flag | Win probability for |
|---|---|---|
| Q1 8:17 | Offside on Mississippi State, 0 yards, wiping out the play · pre-snap | +3% SC +1.5 pts |
| Q1 7:18 | Holding on South Carolina, 10 yards, wiping out the play | +10% MSST +4.7 pts |
| Q1 7:00 | Illegal Block on Mississippi State, 8 yards | +1% SC +0.5 pts |
| Q1 4:52 | Personal Foul on Mississippi State, 5 yards, wiping out the play | +12% SC +6.2 pts |
| Q2 15:00 | False Start on Mississippi State, 5 yards · pre-snap | +1% SC +0.6 pts |
| Q2 13:58 | Holding on Mississippi State, 10 yards | +3% SC +1.8 pts |
| Q2 9:49 | Sideline Interference on South Carolina, 15 yards | +1% MSST +0.9 pts |
| Q2 6:59 | False Start on South Carolina, 5 yards · pre-snap | +1% MSST +0.7 pts |
| Q2 1:48 | Holding on Mississippi State, 10 yards | +3% SC +1.2 pts |
| Q2 1:19 | Encroachment on Mississippi State, 5 yards · pre-snap | +1% SC +0.3 pts |
| Q2 0:35 | Personal Foul on South Carolina, 15 yards, wiping out the play | +4% MSST +2.0 pts |
| Q2 0:20 | Holding on Mississippi State, 10 yards | 0% SC +0.2 pts |
| Q3 12:04 | Holding on Mississippi State, 10 yards | +6% SC +2.5 pts |
| Q3 11:19 | Holding on Mississippi State, 10 yards | +1% MSST +0.6 pts |
| Q3 10:05 | Holding on South Carolina, 8 yards | +4% MSST +1.2 pts |
| Q3 7:56 | Intentional Grounding on Mississippi State, 3 yards | +1% SC +0.2 pts |
| Q3 6:56 | Pass Interference on South Carolina, 15 yards | +5% MSST +1.4 pts |
| Q3 5:50 | Illegal Block on Mississippi State, 10 yards | +2% SC +0.6 pts |
| Q3 3:59 | Holding on South Carolina, 10 yards | +6% MSST +2.0 pts |
| Q4 9:55 | Pass Interference on Mississippi State, 10 yards, wiping out the play | 0% SC +3.4 pts |
| Q4 8:35 | Holding on South Carolina, 10 yards | 0% MSST +0.6 pts |
| Q4 3:03 | Illegal Motion on Mississippi State, 5 yards · pre-snap | 0% MSST +0.1 pts |
| Q4 1:19 | Holding on South Carolina, 10 yards | +1% MSST +1.1 pts |
When it happened
South Carolina’s chance of winning
As low as 0% and as high as 90%. Numbers mark the biggest luck moments, listed below.
| # | When | What happened | Win probability for | Next drive |
|---|---|---|---|---|
| 1 | Q1 7:18 | Holding on South Carolina, 10 yards, wiping out the playJudgment calls | +10% MSST | MSST: Turnover |
| 2 | Q1 4:52 | Personal Foul on Mississippi State, 5 yards, wiping out the playJudgment calls | +12% SC | SC: Touchdown |
| 3 | Q3 12:04 | Holding on Mississippi State, 10 yardsJudgment calls | +6% SC | SC: Punt |
| 4 | Q3 10:13 | Mississippi State was stopped on 3rd & 293rd & 4th downs · 13% expectedMississippi State converted 4th & 193rd & 4th downs · 17% expected | +13% MSST | MSST: Touchdown |
| 5 | Q3 7:25 | Mississippi State converted 3rd & 123rd & 4th downs · 26% expected | +10% MSST | MSST: Touchdown |
| 6 | Q3 6:56 | Pass Interference on South Carolina, 15 yardsJudgment calls | +5% MSST | MSST: Touchdown |
| 7 | Q3 4:44 | Mississippi State was stopped on 3rd & 33rd & 4th downs · 56% expected | +5% SC | MSST: Field goal |
| 8 | Q3 3:59 | Holding on South Carolina, 10 yardsJudgment calls | +6% MSST | MSST: Touchdown |
Adjust the assumptions
Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.
Only coin-flips re-rolled
Mississippi State 96% · South Carolina 4%
- Final margin
- Mississippi State by 7
- Luck in points
- 4.7 for South Carolina
- Luck-adjusted margin
- Mississippi State by 11.7
- Replay with same day's form
- Mississippi State 73% · South Carolina 27% unchanged: why
About these numbers
Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.
Methodology and validation · All Week 3 2026 games ·
Mississippi State ·
South Carolina
More from Week 3 2026
- LSU at Ole Miss MISS 32–24 · replay 69% for the winner
- Florida at Auburn FLA 44–39 · replay 73% for the winner
- NC State at Vanderbilt VAN 35–31 · replay 77% for the winner
- Florida State at Alabama ALA 50–36 · replay 77% for the winner
- Kentucky at Texas A&M UK 31–21 · replay 79% for the winner
- Troy at Missouri MIZ 27–17 · replay 90% for the winner
- New Mexico at Oklahoma OU 14–6 · replay 96% for the winner
- Georgia at Arkansas UGA 45–17 · replay 97% for the winner
- Kennesaw State at Tennessee TENN 42–9 · replay 99% for the winner
- UTSA at Texas TEX 30–6 · replay 99% for the winner
- Arizona State vs Kansas ASU 24–17 · replay 8% for the winner
- Marshall at Missouri State MRSH 30–24 · replay 22% for the winner