luckadjusted
CFB Week 4 · 2026

Week 7 2025 · October 11, 2025

Part of this game's play-by-play is missing from the source: the plays on file account for 38 of the 48 points, so the replay rests on the plays there are.

Massachusetts at Kent State, Week 7 2025: who deserved to win?

Kent State beat Massachusetts 42–6, and the replays back it up: with the way both teams actually played, Kent State wins 10 of 10.

An off day for Massachusetts: its offense and defense both played far below their usual level. In a fresh game against Kent State it would win 35% of the time; with this day’s form, 0%. The numbers

Before kickoff Kent State was a 54% favorite.

Final

Massachusetts Minutemen 6
Kent State Golden Flashes 42

October 11, 2025 · Dix Stadium · Closing line: Kent State −1.5

Luck index 0 Kent State about even · 0 Massachusetts

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. Massachusetts wins 0, Kent State wins 10.

  1. 1 MASS 14 KENT 27
  2. 2 MASS 14 KENT 35
  3. 3 MASS 10 KENT 37
  4. 4 MASS 0 KENT 31
  5. 5 MASS 0 KENT 33
  6. 6 MASS 7 KENT 42
  7. 7 MASS 0 KENT 39
  8. 8 MASS 3 KENT 45
  9. 9 MASS 0 KENT 48
  10. 10 MASS 0 KENT 56

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

An off day for Massachusetts

Its offense and defense both played far below their usual level. In a fresh game against Kent State it would win 35% of the time; with this day’s form, 0%.

34 points apart for Massachusetts: the gap is how differently this game went from what the two teams usually are.

UnitThis gameUsual levelBetter or worse than usual
Massachusetts offenseEPA per play gained −0.15 +0.02 worse by 0.17
Massachusetts defenseEPA per play allowed +0.30 +0.07 worse by 0.23
Kent State offenseEPA per play gained +0.30 +0.04 better by 0.26
Kent State defenseEPA per play allowed −0.15 +0.12 better by 0.27

EPA (expected points added) per play on competitive snaps, turnovers left out because they are valued as luck. Usual level: the team’s earlier games this season plus half of last season, pulled toward the league average. One team’s defense and the other team’s offense are the same snaps, so one game can’t fully say whose day it was; it shows how far this one was from both teams’ norms.

How 4,000 replays ended

Massachusetts wins 0% of them, Kent State 100%. The line is what actually happened: Kent State by 36.

Show as a table
Final margin in the replaysShare of replays
Massachusetts by 17+0.0%
Massachusetts by 9–160.0%
Massachusetts by 1–80.1%
Level after regulation0.1%
Kent State by 1–81.3%
Kent State by 9–163.8%
Kent State by 17+94.7%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +5.2 points to Kent State: the final margin was Kent State by 36, without the luck Kent State by 30.8. Luck shares are the fitted ones (how much of each kind is luck).

Penalties: Massachusetts 11 for 83 yards, Kent State 3 for 20 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q2 15:00 Holding on Massachusetts, 10 yards +1% KENT +0.6 pts
Q2 14:39 Face Mask on Massachusetts, 15 yards +2% KENT +1.6 pts
Q2 11:47 Illegal Motion on Massachusetts, 5 yards · pre-snap +1% KENT +0.3 pts
Q2 10:18 Offside on Massachusetts, 5 yards · pre-snap +1% KENT +0.3 pts
Q2 7:39 Pass Interference on Massachusetts, 11 yards +2% KENT +1.4 pts
Q2 5:46 Offside on Massachusetts, 0 yards · pre-snap +1% MASS +0.5 pts
Q3 11:50 False Start on Massachusetts, 5 yards · pre-snap +1% KENT +0.6 pts
Q3 8:55 Roughing the Passer on Massachusetts, 15 yards +1% KENT +1.6 pts
Q3 8:50 Unsportsmanlike Conduct on Massachusetts, 12 yards 0% KENT +0.7 pts
Q3 7:00 Pass Interference on Massachusetts, 0 yards 0% KENT +0.7 pts
Q3 5:37 Delay of Game on Kent State, 5 yards · pre-snap 0% MASS +0.6 pts
Q3 4:07 False Start on Massachusetts, 5 yards · pre-snap 0% KENT +0.7 pts
Q3 2:27 Pass Interference on Kent State, 10 yards 0% MASS +1.3 pts
Q4 6:14 False Start on Kent State, 5 yards · pre-snap 0% MASS +1.2 pts

When it happened

Kent State’s chance of winning

Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Kent State was ahead in it, below while Massachusetts was.
#WhenWhat happenedWin probability forNext drive
1 Q1 13:34 Massachusetts was stopped on 3rd & 33rd & 4th downs · 53% expected +3% KENT MASS: Punt
2 Q1 10:03 Massachusetts converted 3rd & 93rd & 4th downs · 28% expected +5% MASS MASS: Punt
3 Q1 2:49 Kent State was stopped on 4th & 43rd & 4th downs · 48% expected +3% MASS KENT: Touchdown
4 Q1 2:00 Massachusetts converted 3rd & 63rd & 4th downs · 37% expected +3% MASS MASS: Field goal
5 Q1 1:15 Massachusetts converted 3rd & 83rd & 4th downs · 31% expected +4% MASS MASS: Field goal
6 Q2 14:39 Face Mask on Massachusetts, 15 yardsJudgment calls +2% KENT KENT: Touchdown
7 Q2 7:39 Pass Interference on Massachusetts, 11 yardsJudgment calls +2% KENT KENT: Touchdown
8 Q3 9:47 Kent State converted 4th & 63rd & 4th downs · 38% expected +3% KENT KENT: Touchdown

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

Massachusetts 0% · Kent State 100%

Final margin
Kent State by 36
Luck in points
5.2 for Kent State
Luck-adjusted margin
Kent State by 30.8
Replay with same day's form
Massachusetts 0% · Kent State 100% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here. Part of this game's play-by-play is missing from the source: the plays on file account for 38 of the 48 points, so the replay rests on the plays there are.

Methodology and validation · All Week 7 2025 games · Massachusetts · Kent State

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