luckadjusted
CFB Week 4 · 2026

Week 1 2026 · August 29, 2026

Hawai'i at Stanford, Week 1 2026: who deserved to win?

Stanford beat Hawai'i 37–27, and the replays back it up: with the way both teams actually played, Stanford wins 10 of 10. Hawai'i had the bounces: 3rd & 4th downs alone were worth 11 points of win probability to Hawai'i.

An off day for Hawai'i: it played far below what the matchup promised. In a fresh game against Stanford it would win 36% of the time; with this day’s form, 3%. The numbers

Before kickoff Stanford was a 61% favorite. The biggest swing (Q4, 1:12 left): Return touchdown by Stanford, worth 38 points of win probability to Stanford.

Final

Hawai'i Rainbow Warriors 27
Stanford Cardinal 37

August 29, 2026 · Stanford Stadium · Closing line: Stanford −4.5

Luck index +3 Stanford about even · −3 Hawai'i

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. Hawai'i wins 0, Stanford wins 10.

  1. 1 HAW 19 STAN 24
  2. 2 HAW 17 STAN 28
  3. 3 HAW 17 STAN 34
  4. 4 HAW 10 STAN 29
  5. 5 HAW 9 STAN 31
  6. 6 HAW 10 STAN 35
  7. 7 HAW 3 STAN 31
  8. 8 HAW 10 STAN 42
  9. 9 HAW 10 STAN 48
  10. 10 HAW 3 STAN 49

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

An off day for Hawai'i

It played far below what the matchup promised. In a fresh game against Stanford it would win 36% of the time; with this day’s form, 3%.

33 points apart for Hawai'i: the gap is how differently this game went from what the two teams usually are.

UnitThis gameUsual levelBetter or worse than usual
Hawai'i offenseEPA per play gained +0.11 +0.13 worse by 0.02
Hawai'i defenseEPA per play allowed +0.09 +0.06 worse by 0.02
Stanford offenseEPA per play gained +0.09 −0.00 better by 0.09
Stanford defenseEPA per play allowed +0.11 +0.04 worse by 0.07

EPA (expected points added) per play on competitive snaps, turnovers left out because they are valued as luck. Usual level: the team’s earlier games this season plus half of last season, pulled toward the league average. One team’s defense and the other team’s offense are the same snaps, so one game can’t fully say whose day it was; it shows how far this one was from both teams’ norms.

How 4,000 replays ended

Hawai'i wins 3% of them, Stanford 97%, counting the 1% still level after regulation as half each. The line is what actually happened: Stanford by 10.

Show as a table
Final margin in the replaysShare of replays
Hawai'i by 17+0.3%
Hawai'i by 9–160.5%
Hawai'i by 1–81.6%
Level after regulation0.6%
Stanford by 1–86.0%
Stanford by 9–1611.0%
Stanford by 17+80.1%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +2.6 points to Hawai'i: the final margin was Stanford by 10, without the luck Stanford by 12.6. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance), and what happened.

  • E. Kenney, 33 yds blocked · 84% expected
  • Extra point missed · 98% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: Hawai'i 7 for 31 yards, Stanford 7 for 62 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q1 12:45 Holding on Stanford, 10 yards 0% HAW +0.6 pts
Q1 11:40 False Start on Stanford, 5 yards · pre-snap +1% HAW +0.6 pts
Q1 8:43 Pass Interference on Hawai'i, 6 yards +4% STAN +2.2 pts
Q1 8:08 False Start on Hawai'i, 5 yards · pre-snap 0% HAW +0.2 pts
Q1 7:10 Illegal Touching on Hawai'i, 0 yards, wiping out the play +5% STAN +3.1 pts
Q1 6:37 False Start on Stanford, 5 yards · pre-snap +1% HAW +0.6 pts
Q2 0:16 False Start on Hawai'i, 5 yards · pre-snap +1% STAN +0.3 pts
Q3 8:29 False Start on Hawai'i, 5 yards · pre-snap +1% STAN +0.9 pts
Q3 3:03 Delay of Game on Stanford, 5 yards · pre-snap 0% HAW +0.4 pts
Q4 13:35 Pass Interference on Stanford, 14 yards +1% HAW +1.2 pts
Q4 10:33 Face Mask on Stanford, 18 yards +4% HAW +1.7 pts
Q4 9:46 False Start on Hawai'i, 5 yards · pre-snap +3% STAN +0.9 pts
Q4 9:33 Delay of Game on Stanford, 5 yards · pre-snap +2% HAW +0.6 pts
Q4 1:21 False Start on Hawai'i, 5 yards · pre-snap +3% STAN +0.5 pts

When it happened

Stanford’s chance of winning

As low as 43% and as high as 100%. Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Stanford was ahead in it, below while Hawai'i was.
#WhenWhat happenedWin probability forNext drive
1 Q1 7:10 Illegal Touching on Hawai'i, 0 yards, wiping out the playJudgment calls +5% STAN STAN: Punt
2 Q1 3:22 Hawai'i converted 3rd & 63rd & 4th downs · 40% expectedHawai'i fumbled and recovered itFumble bounces · loose balls are close to 50/50 +7% HAW HAW: Punt
3 Q2 12:12 Hawai'i converted 3rd & 113rd & 4th downs · 28% expected +6% HAW HAW: Touchdown
4 Q2 1:57 E. Kenney had a 33-yard field goal blockedKicks · 84% expected for him +6% HAW STAN: Turnover on downs
5 Q4 7:25 Stanford was stopped on 3rd & 93rd & 4th downs · 30% expected +5% HAW STAN: Punt
6 Q4 6:18 Hawai'i converted 3rd & 53rd & 4th downs · 44% expected +9% HAW HAW: Touchdown
7 Q4 4:06 Hawai'i missed an extra pointKicks · extra points are made about 98% of the time +8% STAN HAW: End of game
8 Q4 1:12 Hawai'i fumbled and Stanford recoveredFumble bounces · loose balls are close to 50/50Return touchdown by StanfordSpecial teams +38% STAN HAW: End of game

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

Hawai'i 2% · Stanford 98%

Final margin
Stanford by 10
Luck in points
2.6 for Hawai'i
Luck-adjusted margin
Stanford by 12.6
Replay with same day's form
Hawai'i 3% · Stanford 97% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.

Methodology and validation · All Week 1 2026 games · Hawai'i · Stanford

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