luckadjusted
CFB Week 4 · 2026

Week 1 2026 · September 5, 2026

Western Kentucky at Nevada, Week 1 2026: who deserved to win?

Nevada beat Western Kentucky 49–14, and the replays back it up: with the way both teams actually played, Nevada wins 10 of 10.

An off day for Western Kentucky: its defense played far below its usual level. In a fresh game against Nevada it would win 45% of the time; with this day’s form, 0%. The numbers

Before kickoff Western Kentucky was a 54% favorite.

Final

Western Kentucky Hilltoppers 14
Nevada Wolf Pack 49

September 5, 2026 · Mackay Stadium · Closing line: Western Kentucky −1.5

Luck index 0 Nevada about even · 0 Western Kentucky

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. Western Kentucky wins 0, Nevada wins 10.

  1. 1 WKU 10 NEV 28
  2. 2 WKU 0 NEV 27
  3. 3 WKU 10 NEV 42
  4. 4 WKU 14 NEV 49
  5. 5 WKU 6 NEV 45
  6. 6 WKU 7 NEV 52
  7. 7 WKU 10 NEV 59
  8. 8 WKU 7 NEV 59
  9. 9 WKU 7 NEV 63
  10. 10 WKU 0 NEV 63

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

An off day for Western Kentucky

Its defense played far below its usual level. In a fresh game against Nevada it would win 45% of the time; with this day’s form, 0%.

44 points apart for Western Kentucky: the gap is how differently this game went from what the two teams usually are.

UnitThis gameUsual levelBetter or worse than usual
Western Kentucky offenseEPA per play gained +0.07 +0.08 worse by 0.01
Western Kentucky defenseEPA per play allowed +0.58 +0.04 worse by 0.54
Nevada offenseEPA per play gained +0.58 +0.01 better by 0.56
Nevada defenseEPA per play allowed +0.07 +0.04 worse by 0.02

EPA (expected points added) per play on competitive snaps, turnovers left out because they are valued as luck. Usual level: the team’s earlier games this season plus half of last season, pulled toward the league average. One team’s defense and the other team’s offense are the same snaps, so one game can’t fully say whose day it was; it shows how far this one was from both teams’ norms.

How 4,000 replays ended

Western Kentucky wins 0% of them, Nevada 100%. The line is what actually happened: Nevada by 35.

Show as a table
Final margin in the replaysShare of replays
Western Kentucky by 17+0.0%
Western Kentucky by 9–160.0%
Western Kentucky by 1–80.1%
Level after regulation0.1%
Nevada by 1–80.5%
Nevada by 9–161.5%
Nevada by 17+97.8%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +5.2 points to Nevada: the final margin was Nevada by 35, without the luck Nevada by 29.8. Luck shares are the fitted ones (how much of each kind is luck).

Penalties: Western Kentucky 6 for 59 yards, Nevada 4 for 40 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q1 7:11 False Start on Western Kentucky, 5 yards · pre-snap +4% NEV +1.9 pts
Q1 4:25 Face Mask on Western Kentucky, 15 yards +3% NEV +1.6 pts
Q2 13:16 Chop Block on Nevada, 15 yards, wiping out the play +3% WKU +2.1 pts
Q2 11:15 Holding on Western Kentucky, 10 yards +5% NEV +2.8 pts
Q2 9:33 Running Into the Kicker on Nevada, 5 yards +4% WKU +2.7 pts
Q2 8:29 Holding on Western Kentucky, 10 yards +1% NEV +0.6 pts
Q2 1:54 Face Mask on Nevada, 15 yards +3% WKU +1.6 pts
Q2 0:12 Holding on Western Kentucky, 10 yards +3% NEV +1.5 pts
Q3 8:14 Offside on Nevada, 5 yards · pre-snap 0% WKU +0.7 pts
Q4 7:34 Illegal Block on Western Kentucky, 9 yards 0% NEV +0.6 pts

When it happened

Nevada’s chance of winning

As low as 50% and as high as 100%. Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Nevada was ahead in it, below while Western Kentucky was.
#WhenWhat happenedWin probability forNext drive
1 Q1 7:35 Western Kentucky was stopped on 3rd & 13rd & 4th downs · 79% expected +4% NEV WKU: Punt
2 Q1 7:11 False Start on Western Kentucky, 5 yardsPre-snap flags +4% NEV NEV: Touchdown
3 Q1 5:48 Nevada converted 3rd & 53rd & 4th downs · 43% expected +4% NEV NEV: Touchdown
4 Q1 4:25 Face Mask on Western Kentucky, 15 yardsJudgment calls +3% NEV NEV: Touchdown
5 Q1 3:17 Nevada converted 3rd & 63rd & 4th downs · 39% expected +3% NEV NEV: Touchdown
6 Q2 11:15 Holding on Western Kentucky, 10 yardsJudgment calls +5% NEV NEV: Turnover
7 Q2 9:33 Running Into the Kicker on Nevada, 5 yardsJudgment calls +4% WKU WKU: Touchdown
8 Q3 13:54 Western Kentucky was stopped on 3rd & 13rd & 4th downs · 79% expected +3% NEV WKU: Punt

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

Western Kentucky 0% · Nevada 100%

Final margin
Nevada by 35
Luck in points
5.2 for Nevada
Luck-adjusted margin
Nevada by 29.8
Replay with same day's form
Western Kentucky 0% · Nevada 100% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.

Methodology and validation · All Week 1 2026 games · Western Kentucky · Nevada

More from Week 1 2026

Every week 1 game, 2026