luckadjusted
CFB Week 4 · 2026

Week 3 2026 · September 19, 2026

SMU at Louisville, Week 3 2026: who deserved to win?

Louisville beat SMU 41–31, and the replays lean its way: with the same day's form, it wins 7 of 10.

Before kickoff Louisville was a 58% favorite. The biggest swing (Q4, 7:25 left): SMU was stopped on 4th & 2, worth 13 points of win probability to Louisville.

Final

SMU Mustangs 31
Louisville Cardinals 41

September 19, 2026 · L&N Federal Credit Union Stadium · Closing line: Louisville −3

Luck index +31 Louisville lucky · −31 SMU

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. SMU wins 3, Louisville wins 7.

  1. 1 SMU 30 LOU 9
  2. 2 SMU 24 LOU 14
  3. 3 SMU 32 LOU 28
  4. 4 SMU 35 LOU 37
  5. 5 SMU 28 LOU 33
  6. 6 SMU 17 LOU 27
  7. 7 SMU 14 LOU 27
  8. 8 SMU 20 LOU 38
  9. 9 SMU 17 LOU 40
  10. 10 SMU 14 LOU 47

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

How 4,000 replays ended

SMU wins 31% of them, Louisville 69%, counting the 2% still level after regulation as half each. The line is what actually happened: Louisville by 10.

Show as a table
Final margin in the replaysShare of replays
SMU by 17+7.4%
SMU by 9–169.3%
SMU by 1–812.3%
Level after regulation2.5%
Louisville by 1–821.4%
Louisville by 9–1617.0%
Louisville by 17+30.0%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +1.3 points to Louisville: the final margin was Louisville by 10, without the luck Louisville by 8.7. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance), and what happened.

  • N. Reed, 46 yds made · 59% expected
  • Extra point missed · 98% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: SMU 7 for 67 yards, Louisville 12 for 125 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q1 14:20 Holding on SMU, 10 yards +4% LOU +1.7 pts
Q1 14:20 Personal Foul on Louisville, 11 yards +3% SMU +1.4 pts
Q1 10:34 False Start on Louisville, 5 yards · pre-snap +1% SMU +0.2 pts
Q1 8:33 Ineligible Downfield on Louisville, 5 yards +4% SMU +1.9 pts
Q1 6:40 Personal Foul on SMU, 2 yards +1% LOU +0.6 pts
Q1 3:41 Unsportsmanlike Conduct on Louisville, 15 yards 0% SMU 0.0 pts
Q1 3:01 Unsportsmanlike Conduct on Louisville, 15 yards +2% SMU +1.0 pts
Q2 9:40 Personal Foul on Louisville, 9 yards +1% SMU +0.5 pts
Q2 1:55 Delay of Game on SMU, 5 yards · pre-snap +1% LOU +0.4 pts
Q2 0:40 Holding on SMU, 10 yards +2% LOU +1.7 pts
Q3 13:46 Personal Foul on SMU, 15 yards +4% LOU +1.6 pts
Q3 12:02 Holding on SMU, 10 yards +3% LOU +1.2 pts
Q3 9:22 Personal Foul on Louisville, 15 yards +5% SMU +1.6 pts
Q3 5:16 Roughing the Passer on SMU, 15 yards +5% LOU +1.5 pts
Q4 14:07 Unnecessary Roughness on Louisville, 15 yards +6% SMU +1.6 pts
Q4 11:44 Offside on Louisville, 5 yards · pre-snap +2% SMU +0.4 pts
Q4 7:20 Holding on Louisville, 10 yards +5% SMU +1.4 pts
Q4 3:09 Illegal Substitution on Louisville, 5 yards · pre-snap 0% LOU +0.3 pts
Q4 1:59 Personal Foul on Louisville, 15 yards +1% SMU +0.9 pts

When it happened

Louisville’s chance of winning

As low as 42% and as high as 100%. Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Louisville was ahead in it, below while SMU was.
#WhenWhat happenedWin probability forNext drive
1 Q1 7:15 Louisville converted 3rd & 123rd & 4th downs · 25% expected +6% LOU LOU: Touchdown
2 Q1 3:41 SMU was stopped on 4th & 23rd & 4th downs · 62% expectedUnsportsmanlike Conduct on Louisville, 15 yardsJudgment calls +6% LOU SMU: Touchdown
3 Q2 14:51 SMU converted 3rd & 93rd & 4th downs · 28% expected +6% SMU SMU: Touchdown
4 Q2 5:06 SMU converted 3rd & 23rd & 4th downs · 63% expectedSMU fumbled and recovered itFumble bounces · loose balls are close to 50/50 +7% SMU SMU: Punt
5 Q4 14:07 Unnecessary Roughness on Louisville, 15 yardsJudgment calls +6% SMU SMU: Touchdown
6 Q4 12:28 SMU converted 4th & 13rd & 4th downs · 75% expected +6% SMU SMU: Touchdown
7 Q4 7:59 SMU was stopped on 3rd & 33rd & 4th downs · 54% expected +6% LOU SMU: Turnover on downs
8 Q4 7:25 SMU was stopped on 4th & 23rd & 4th downs · 62% expected +13% LOU SMU: Touchdown

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

SMU 7% · Louisville 93%

Final margin
Louisville by 10
Luck in points
1.3 for Louisville
Luck-adjusted margin
Louisville by 8.7
Replay with same day's form
SMU 31% · Louisville 69% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.

Methodology and validation · All Week 3 2026 games · SMU · Louisville

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