luckadjusted
CFB Week 4 · 2026

Week 10 2025 · November 1, 2025

Part of this game's play-by-play is missing from the source: the plays on file account for 35 of the 44 points, so the replay rests on the plays there are.

South Carolina at Ole Miss, Week 10 2025: who deserved to win?

Ole Miss beat South Carolina 30–14, and the replays back it up: with the way both teams actually played, Ole Miss wins 9 of 10.

Before kickoff Ole Miss was a 79% favorite.

Final

South Carolina Gamecocks 14
Ole Miss Rebels 30

November 1, 2025 · Vaught-Hemingway Stadium · Closing line: Ole Miss −12.5

Luck index +14 Ole Miss about even · −14 South Carolina

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. South Carolina wins 1, Ole Miss wins 9.

  1. 1 SC 10 MISS 3
  2. 2 SC 17 MISS 20
  3. 3 SC 7 MISS 13
  4. 4 SC 10 MISS 20
  5. 5 SC 14 MISS 27
  6. 6 SC 7 MISS 23
  7. 7 SC 7 MISS 25
  8. 8 SC 5 MISS 27
  9. 9 SC 0 MISS 26
  10. 10 SC 7 MISS 41

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

How 4,000 replays ended

South Carolina wins 14% of them, Ole Miss 86%, counting the 2% still level after regulation as half each. The line is what actually happened: Ole Miss by 16.

Show as a table
Final margin in the replaysShare of replays
South Carolina by 17+1.6%
South Carolina by 9–164.4%
South Carolina by 1–88.3%
Level after regulation1.9%
Ole Miss by 1–819.9%
Ole Miss by 9–1618.5%
Ole Miss by 17+45.5%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +9.4 points to South Carolina: the final margin was Ole Miss by 16, without the luck Ole Miss by 25.4. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance), and what happened.

  • L. Carneiro, 21 yds missed · 96% expected
  • L. Carneiro, 27 yds missed · 91% expected
  • L. Carneiro, 34 yds missed · 82% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: South Carolina 4 for 20 yards, Ole Miss 5 for 60 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q1 5:19 Illegal Formation on Ole Miss, 5 yards · pre-snap +2% SC +1.1 pts
Q2 6:15 Pass Interference on Ole Miss, 15 yards +2% SC +1.9 pts
Q2 3:34 Delay of Game on South Carolina, 5 yards · pre-snap 0% MISS +0.4 pts
Q3 13:52 False Start on South Carolina, 5 yards · pre-snap +1% MISS +1.2 pts
Q3 13:32 Ineligible Downfield on South Carolina, 5 yards, wiping out the play +1% MISS +1.4 pts
Q3 13:09 Pass Interference on Ole Miss, 15 yards, wiping out the play +7% SC +6.0 pts
Q4 11:48 False Start on South Carolina, 5 yards · pre-snap +2% MISS +1.2 pts
Q4 5:14 Unsportsmanlike Conduct on Ole Miss, 15 yards 0% SC +0.9 pts
Q4 5:14 Holding on Ole Miss, 10 yards 0% SC +0.6 pts

When it happened

Ole Miss’s chance of winning

Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Ole Miss was ahead in it, below while South Carolina was.
#WhenWhat happenedWin probability forNext drive
1 Q1 13:56 Ole Miss converted 4th & 103rd & 4th downs · 28% expected +6% MISS MISS: Turnover on downs
2 Q1 12:06 Ole Miss was stopped on 4th & 53rd & 4th downs · 43% expected +4% SC MISS: Missed field goal
3 Q1 2:03 South Carolina was stopped on 4th & 13rd & 4th downs · 74% expected +8% MISS SC: Punt
4 Q2 7:56 Ole Miss converted 4th & 33rd & 4th downs · 55% expected +4% MISS MISS: Touchdown
5 Q3 13:09 Pass Interference on Ole Miss, 15 yards, wiping out the playJudgment calls +6% SC SC: Touchdown
6 Q3 9:10 Ole Miss converted 3rd & 73rd & 4th downs · 36% expected +4% MISS MISS: Missed field goal
7 Q3 3:48 South Carolina fumbled and recovered itFumble bounces · loose balls are close to 50/50 +4% SC SC: Punt
8 Q3 2:23 Ole Miss was stopped on 3rd & 43rd & 4th downs · 49% expected +3% SC MISS: Punt

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

South Carolina 0% · Ole Miss 100%

Final margin
Ole Miss by 16
Luck in points
9.4 for South Carolina
Luck-adjusted margin
Ole Miss by 25.4
Replay with same day's form
South Carolina 14% · Ole Miss 86% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here. Part of this game's play-by-play is missing from the source: the plays on file account for 35 of the 44 points, so the replay rests on the plays there are.

Methodology and validation · All Week 10 2025 games · South Carolina · Ole Miss

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