luckadjusted
CFB Week 4 · 2026

Week 2 2025 · September 6, 2025

Kent State at Texas Tech, Week 2 2025: who deserved to win?

Texas Tech beat Kent State 62–14, and the replays back it up: with the way both teams actually played, Texas Tech wins 10 of 10.

Before kickoff Texas Tech was a 100% favorite.

Final

Kent State Golden Flashes 14
Texas Tech Red Raiders 62

September 6, 2025 · Jones AT&T Stadium · Closing line: Texas Tech −47.5

Luck index 0 Texas Tech about even · 0 Kent State

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. Kent State wins 0, Texas Tech wins 10.

  1. 1 KENT 10 TTU 24
  2. 2 KENT 10 TTU 31
  3. 3 KENT 9 TTU 35
  4. 4 KENT 0 TTU 30
  5. 5 KENT 0 TTU 34
  6. 6 KENT 14 TTU 51
  7. 7 KENT 7 TTU 48
  8. 8 KENT 0 TTU 45
  9. 9 KENT 0 TTU 50
  10. 10 KENT 0 TTU 58

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

How 4,000 replays ended

Kent State wins 0% of them, Texas Tech 100%. The line is what actually happened: Texas Tech by 48.

Show as a table
Final margin in the replaysShare of replays
Kent State by 17+0.0%
Kent State by 9–160.0%
Kent State by 1–80.1%
Level after regulation0.0%
Texas Tech by 1–80.6%
Texas Tech by 9–162.3%
Texas Tech by 17+96.9%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

No play in this game swung win probability by luck.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +3.1 points to Texas Tech: the final margin was Texas Tech by 48, without the luck Texas Tech by 44.9. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance), and what happened.

  • U. Bellenfant, 23 yds made · 92% expected
  • S. Harrington, 47 yds made · 59% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: Kent State 2 for 14 yards, Texas Tech 4 for 30 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q2 2:42 False Start on Texas Tech, 5 yards · pre-snap 0% KENT +0.3 pts
Q2 2:41 Holding on Texas Tech, 10 yards 0% KENT +0.7 pts
Q3 13:01 Offside on Kent State, 5 yards · pre-snap 0% TTU +0.9 pts
Q3 4:52 Holding on Kent State, 9 yards 0% TTU +1.4 pts
Q3 0:46 Offside on Texas Tech, 5 yards · pre-snap 0% TTU +0.8 pts
Q4 4:29 Holding on Texas Tech, 10 yards 0% KENT +1.3 pts

When it happened

Texas Tech’s chance of winning

Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Texas Tech was ahead in it, below while Kent State was.
#WhenWhat happenedWin probability forNext drive
1 Q1 13:15 Texas Tech converted 3rd & 23rd & 4th downs · 68% expected +0% TTU TTU: Touchdown
2 Q1 11:05 Kent State was stopped on 3rd & 93rd & 4th downs · 25% expected +0% TTU KENT: Turnover on downs
3 Q1 10:57 Kent State was stopped on 4th & 93rd & 4th downs · 24% expected +0% TTU KENT: Punt
4 Q1 8:14 Kent State was stopped on 3rd & 103rd & 4th downs · 23% expected +0% TTU KENT: Punt
5 Q1 6:52 Texas Tech converted 3rd & 63rd & 4th downs · 43% expected +0% TTU TTU: Touchdown
6 Q1 5:01 Kent State was stopped on 3rd & 173rd & 4th downs · 14% expected +0% TTU KENT: Punt
7 Q3 4:52 Holding on Kent State, 9 yardsJudgment calls +0% TTU TTU: Punt
8 Q3 0:46 Offside on Texas Tech, 5 yardsPre-snap flags +0% TTU KENT: Touchdown

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

Kent State 0% · Texas Tech 100%

Final margin
Texas Tech by 48
Luck in points
3.1 for Texas Tech
Luck-adjusted margin
Texas Tech by 44.9
Replay with same day's form
Kent State 0% · Texas Tech 100% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.

Methodology and validation · All Week 2 2025 games · Kent State · Texas Tech

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