luckadjusted
CFB Week 4 · 2026

Week 4 2025 · September 20, 2025

South Carolina at Missouri, Week 4 2025: who deserved to win?

Missouri beat South Carolina 29–20, and the replays back it up: with the way both teams actually played, Missouri wins 9 of 10. South Carolina had the bounces: kicks alone were worth 12 points of win probability to South Carolina.

Before kickoff Missouri was a 74% favorite. The biggest swing (Q2, 0:17 left): R. Meyer made a 22-yard field goal, worth 9 points of win probability to South Carolina.

Final

South Carolina Gamecocks 20
Missouri Tigers 29

September 20, 2025 · Memorial Stadium · Closing line: Missouri −10

Luck index +8 Missouri about even · −8 South Carolina

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. South Carolina wins 1, Missouri wins 9.

  1. 1 SC 21 MIZ 17
  2. 2 SC 17 MIZ 20
  3. 3 SC 10 MIZ 17
  4. 4 SC 27 MIZ 38
  5. 5 SC 10 MIZ 24
  6. 6 SC 14 MIZ 31
  7. 7 SC 14 MIZ 34
  8. 8 SC 13 MIZ 38
  9. 9 SC 0 MIZ 30
  10. 10 SC 14 MIZ 52

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

How 4,000 replays ended

South Carolina wins 8% of them, Missouri 92%, counting the 1% still level after regulation as half each. The line is what actually happened: Missouri by 9.

Show as a table
Final margin in the replaysShare of replays
South Carolina by 17+0.7%
South Carolina by 9–162.1%
South Carolina by 1–85.1%
Level after regulation1.3%
Missouri by 1–817.1%
Missouri by 9–1618.0%
Missouri by 17+55.8%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +3.6 points to Missouri: the final margin was Missouri by 9, without the luck Missouri by 5.4. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance), and what happened.

  • R. Meyer, 23 yds made · 92% expected
  • R. Meyer, 22 yds made · 92% expected
  • W. Joyce, 32 yds made · 84% expected
  • W. Joyce, 36 yds made · 79% expected
  • R. Meyer, 40 yds made · 72% expected
  • Extra point missed · 98% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: South Carolina 13 for 93 yards, Missouri 5 for 54 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q1 7:19 False Start on South Carolina, 5 yards · pre-snap +1% MIZ +0.8 pts
Q1 6:46 Holding on Missouri, 10 yards +4% SC +2.2 pts
Q1 5:27 Pass Interference on Missouri, 14 yards +5% SC +2.8 pts
Q1 2:28 Holding on South Carolina, 10 yards +2% MIZ +1.3 pts
Q2 12:53 False Start on South Carolina, 5 yards · pre-snap +1% MIZ +0.6 pts
Q2 10:06 Offside on South Carolina, 5 yards · pre-snap +1% MIZ +0.4 pts
Q2 7:19 Face Mask on South Carolina, 8 yards +2% MIZ +0.8 pts
Q2 5:07 False Start on South Carolina, 5 yards · pre-snap +1% MIZ +0.4 pts
Q2 4:06 False Start on South Carolina, 5 yards · pre-snap 0% MIZ +0.1 pts
Q2 3:38 Penalty on Missouri, 15 yards +2% SC +0.8 pts
Q3 10:00 Holding on South Carolina, 10 yards +2% MIZ +0.7 pts
Q3 4:30 False Start on South Carolina, 5 yards · pre-snap +2% MIZ +0.6 pts
Q3 1:27 Holding on South Carolina, 10 yards, wiping out the play +6% MIZ +1.8 pts
Q4 13:55 False Start on Missouri, 5 yards · pre-snap +3% SC +0.8 pts
Q4 8:07 Holding on Missouri, 10 yards +2% SC +1.1 pts
Q4 4:14 Face Mask on South Carolina, 15 yards +3% MIZ +1.0 pts
Q4 1:17 Ineligible Downfield on South Carolina, 5 yards 0% MIZ +0.4 pts
Q4 0:52 False Start on South Carolina, 5 yards · pre-snap 0% MIZ +0.2 pts

When it happened

Missouri’s chance of winning

As low as 41% and as high as 100%. Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while Missouri was ahead in it, below while South Carolina was.
#WhenWhat happenedWin probability forNext drive
1 Q1 6:46 Holding on Missouri, 10 yardsJudgment calls +4% SC SC: Punt
2 Q1 5:27 Pass Interference on Missouri, 14 yardsJudgment calls +5% SC SC: Punt
3 Q2 14:24 Missouri converted 3rd & 63rd & 4th downs · 34% expectedMissouri missed an extra pointKicks · extra points are made about 98% of the time +5% SC MIZ: Touchdown
4 Q2 11:26 South Carolina converted 3rd & 143rd & 4th downs · 18% expected +5% SC SC: Punt
5 Q2 0:17 Missouri was stopped on 3rd & 43rd & 4th downs · 43% expectedR. Meyer made a 22-yard field goalKicks · 92% expected for him +9% SC MIZ: End of half
6 Q3 4:43 South Carolina converted 3rd & 73rd & 4th downs · 32% expected +8% SC SC: Field goal
7 Q3 1:27 Holding on South Carolina, 10 yards, wiping out the playJudgment calls +6% MIZ MIZ: Touchdown
8 Q4 9:32 Missouri’s two-point try was good3rd & 4th downs · 46% expected +4% MIZ MIZ: Punt

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

South Carolina 15% · Missouri 85%

Final margin
Missouri by 9
Luck in points
3.6 for Missouri
Luck-adjusted margin
Missouri by 5.4
Replay with same day's form
South Carolina 8% · Missouri 92% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.

Methodology and validation · All Week 4 2025 games · South Carolina · Missouri

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