Week 4 2025 · September 20, 2025
Syracuse at Clemson, Week 4 2025: who deserved to win?
Syracuse beat Clemson 34–21, but the replays lean toward Clemson: it takes 7 of 10 with the same day's form. Luck ran its way: pre-snap flags alone were worth 12 points of win probability to Syracuse.
Before kickoff Clemson was an 87% favorite. The biggest swing (Q3, 7:57 left): Clemson was stopped on 4th & 1, worth 10 points of win probability to Syracuse.
Final
| 34 | |
| 21 |
Replay with same day's form
Luck index +66 Syracuse very lucky · −66 Clemson
Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works
Ten replays. Syracuse wins 3, Clemson wins 7.
- 1 SYR 30 CLEM 7
- 2 SYR 24 CLEM 14
- 3 SYR 17 CLEM 14
- 4 SYR 27 CLEM 30
- 5 SYR 21 CLEM 27
- 6 SYR 28 CLEM 38
- 7 SYR 10 CLEM 23
- 8 SYR 27 CLEM 44
- 9 SYR 13 CLEM 35
- 10 SYR 17 CLEM 48
Three other ways to ask
Each answers a different question, so none of them replaces the replay above.
Before kickoff
The closing betting line, turned into a probability. What everyone knew before the game.
Same teams, fresh game
The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.
Only coin-flips re-rolled
Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.
How 4,000 replays ended
Syracuse wins 34% of them, Clemson 66%, counting the 5% still level after regulation as half each. The line is what actually happened: Syracuse by 13.
Show as a table
| Final margin in the replays | Share of replays |
|---|---|
| Syracuse by 17+ | 7.5% |
| Syracuse by 9–16 | 9.8% |
| Syracuse by 1–8 | 14.9% |
| Level after regulation | 4.8% |
| Clemson by 1–8 | 19.9% |
| Clemson by 9–16 | 17.6% |
| Clemson by 17+ | 25.5% |
Where the luck was
What the luck was worth
Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.
The kicks
How likely each kicker was to make that kick (his own record, the distance), and what happened.
- T. Woody, 23 yds made · 92% expected
- T. Woody, 49 yds made · 56% expected
Penalties: Syracuse 7 for 52 yards, Clemson 8 for 75 yards
Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued
| When | Flag | Win probability for |
|---|---|---|
| Q1 13:01 | False Start on Syracuse, 5 yards · pre-snap | 0% CLEM +0.5 pts |
| Q1 5:35 | Illegal Snap on Clemson, 5 yards · pre-snap | +1% SYR +0.7 pts |
| Q2 14:56 | Delay of Game on Syracuse, 5 yards · pre-snap | +2% SYR +1.0 pts |
| Q2 12:38 | Roughing the Passer on Clemson, 15 yards | +6% SYR +2.6 pts |
| Q2 12:19 | Holding on Syracuse, 10 yards | +2% CLEM +1.3 pts |
| Q2 10:38 | Roughing the Passer on Clemson, 15 yards | +8% SYR +3.1 pts |
| Q2 6:25 | Unnecessary Roughness on Clemson, 15 yards | +4% SYR +1.6 pts |
| Q2 5:40 | False Start on Syracuse, 5 yards · pre-snap | +2% CLEM +1.1 pts |
| Q2 1:49 | Unsportsmanlike Conduct on Syracuse, 2 yards | +3% CLEM +1.1 pts |
| Q2 1:13 | False Start on Clemson, 5 yards · pre-snap | +5% SYR +1.6 pts |
| Q3 13:23 | Illegal Snap on Clemson, 5 yards · pre-snap | +2% SYR +0.8 pts |
| Q3 5:02 | False Start on Clemson, 5 yards · pre-snap | +4% SYR +1.2 pts |
| Q3 1:18 | Pass Interference on Syracuse, 15 yards | +1% CLEM +0.8 pts |
| Q4 10:04 | Holding on Syracuse, 10 yards | +1% CLEM +1.7 pts |
| Q4 1:55 | Holding on Clemson, 10 yards, wiping out the play | +1% SYR +1.5 pts |
When it happened
Clemson’s chance of winning
As low as 0% and as high as 87%. Numbers mark the biggest luck moments, listed below.
| # | When | What happened | Win probability for | Next drive |
|---|---|---|---|---|
| 1 | Q2 12:38 | Roughing the Passer on Clemson, 15 yardsJudgment calls | +6% SYR | SYR: Touchdown |
| 2 | Q2 10:38 | Roughing the Passer on Clemson, 15 yardsJudgment calls | +8% SYR | SYR: Touchdown |
| 3 | Q2 1:13 | False Start on Clemson, 5 yardsPre-snap flags | +5% SYR | SYR: Punt |
| 4 | Q3 11:44 | T. Woody made a 49-yard field goalKicks · 56% expected for him, 0 of 1 from 45+ before | +7% SYR | SYR: Punt |
| 5 | Q3 8:33 | Clemson was stopped on 3rd & 13rd & 4th downs · 79% expected | +7% SYR | CLEM: Turnover on downs |
| 6 | Q3 7:57 | Clemson was stopped on 4th & 13rd & 4th downs · 78% expected | +10% SYR | CLEM: Punt |
| 7 | Q3 6:37 | Syracuse was stopped on 3rd & 43rd & 4th downs · 53% expected | +4% CLEM | SYR: Punt |
| 8 | Q3 2:18 | Clemson fumbled and Syracuse recoveredFumble bounces · loose balls are close to 50/50 | +5% SYR | CLEM: Turnover on downs |
Adjust the assumptions
Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.
Only coin-flips re-rolled
Syracuse 69% · Clemson 31%
- Final margin
- Syracuse by 13
- Luck in points
- 9.7 for Syracuse
- Luck-adjusted margin
- Syracuse by 3.3
- Replay with same day's form
- Syracuse 34% · Clemson 66% unchanged: why
About these numbers
Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.
Methodology and validation · All Week 4 2025 games ·
Syracuse ·
Clemson
More from Week 4 2025
- NC State at Duke DUKE 45–33 · replay 35% for the winner
- SMU at TCU TCU 35–24 · replay 74% for the winner
- North Carolina at UCF UCF 34–9 · replay 91% for the winner
- California at San Diego State SDSU 34–0 · replay 92% for the winner
- Florida at Miami MIA 26–7 · replay 98% for the winner
- Bowling Green at Louisville LOU 40–17 · replay 99% for the winner
- Stanford at Virginia UVA 48–20 · replay 99% for the winner
- Temple at Georgia Tech GT 45–24 · replay 100% for the winner
- Wofford at Virginia Tech VT 38–6 · replay 100% for the winner
- Kent State at Florida State FSU 66–10 · replay 100% for the winner
- Fresno State at Hawai'i FRES 23–21 · replay 24% for the winner
- Troy at Buffalo TROY 21–17 · replay 30% for the winner