luckadjusted
CFB Week 4 · 2026

Week 6 2025 · October 4, 2025

Clemson at North Carolina, Week 6 2025: who deserved to win?

Clemson beat North Carolina 38–10, and the replays back it up: with the way both teams actually played, Clemson wins 9 of 10.

Before kickoff Clemson was an 84% favorite.

Final

Clemson Tigers 38
North Carolina Tar Heels 10

October 4, 2025 · Kenan Stadium · Closing line: Clemson −15.5

Luck index +13 Clemson about even · −13 North Carolina

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. Clemson wins 9, North Carolina wins 1.

  1. 1 CLEM 45 UNC 3
  2. 2 CLEM 52 UNC 17
  3. 3 CLEM 38 UNC 10
  4. 4 CLEM 38 UNC 14
  5. 5 CLEM 20 UNC 0
  6. 6 CLEM 31 UNC 16
  7. 7 CLEM 28 UNC 17
  8. 8 CLEM 24 UNC 17
  9. 9 CLEM 24 UNC 21
  10. 10 CLEM 24 UNC 31

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

How 4,000 replays ended

Clemson wins 87% of them, North Carolina 13%, counting the 1% still level after regulation as half each. The line is what actually happened: Clemson by 28.

Show as a table
Final margin in the replaysShare of replays
Clemson by 17+52.4%
Clemson by 9–1620.4%
Clemson by 1–814.1%
Level after regulation0.9%
North Carolina by 1–88.5%
North Carolina by 9–162.3%
North Carolina by 17+1.4%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +1.9 points to Clemson: the final margin was Clemson by 28, without the luck Clemson by 26.1. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance), and what happened.

  • R. Verhoff, 35 yds made · 82% expected
  • R. Verhoff, 50 yds missed · 55% expected
  • N. Hauser, 27 yds made · 88% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: Clemson 7 for 80 yards, North Carolina 7 for 65 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued

WhenFlagWin probability for
Q1 14:41 Disconcerting Signals on Clemson, 5 yards · pre-snap 0% CLEM +1.0 pts
Q1 4:09 Illegal Block on North Carolina, 7 yards 0% CLEM +0.4 pts
Q1 3:08 Illegal Formation on North Carolina, 3 yards · pre-snap 0% CLEM +0.2 pts
Q2 10:02 Holding on Clemson, 10 yards 0% UNC +0.6 pts
Q2 9:37 Holding on Clemson, 10 yards 0% UNC +0.6 pts
Q3 13:30 Holding on North Carolina, 10 yards 0% CLEM +2.0 pts
Q3 10:32 Holding on Clemson, 10 yards 0% CLEM +1.1 pts
Q3 9:12 Holding on North Carolina, 10 yards 0% CLEM +1.9 pts
Q3 8:47 Personal Foul on Clemson, 15 yards 0% UNC +3.6 pts
Q3 5:16 Roughing the Passer on Clemson, 15 yards 0% UNC +2.0 pts
Q3 2:10 Pass Interference on North Carolina, 15 yards, wiping out the play +1% CLEM +5.0 pts
Q4 12:48 Pass Interference on Clemson, 15 yards 0% UNC +1.3 pts
Q4 11:34 False Start on North Carolina, 5 yards · pre-snap 0% CLEM +0.6 pts
Q4 9:00 Pass Interference on North Carolina, 15 yards 0% CLEM +2.0 pts

When it happened

North Carolina’s chance of winning

Numbers mark the biggest luck moments, listed below.

Our in-game win probability: the score, the value of the possession and the time left, starting from the betting line. Overtime has no clock and is drawn at a fixed width. Shaded above the middle while North Carolina was ahead in it, below while Clemson was.
#WhenWhat happenedWin probability forNext drive
1 Q1 14:37 North Carolina fumbled and recovered itFumble bounces · loose balls are close to 50/50 +2% UNC UNC: Field goal
2 Q1 10:04 North Carolina was stopped on 3rd & 13rd & 4th downs · 77% expected +2% CLEM UNC: Field goal
3 Q1 5:30 Clemson was stopped on 3rd & 183rd & 4th downs · 20% expected +0% CLEM CLEM: Touchdown
4 Q1 4:53 Clemson converted 4th & 43rd & 4th downs · 49% expected +1% CLEM CLEM: Touchdown
5 Q1 4:09 Illegal Block on North Carolina, 7 yardsJudgment calls +0% CLEM CLEM: Touchdown
6 Q1 1:06 Clemson was stopped on 3rd & 43rd & 4th downs · 50% expected +0% UNC CLEM: Touchdown
7 Q1 0:20 Clemson converted 4th & 13rd & 4th downs · 78% expected +0% CLEM CLEM: Touchdown
8 Q3 2:10 Pass Interference on North Carolina, 15 yards, wiping out the playJudgment calls +1% CLEM CLEM: Field goal

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

Clemson 100% · North Carolina 0%

Final margin
Clemson by 28
Luck in points
1.9 for Clemson
Luck-adjusted margin
Clemson by 26.1
Replay with same day's form
Clemson 87% · North Carolina 13% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and expected points from CollegeFootballData.com via cfbfastR; win probability from our own model of the score, the possession and the betting line; kicks valued against each kicker’s own record. College play-by-play has no charting of drops or interception-worthy throws and no injury reports, so those kinds of luck aren’t counted here.

Methodology and validation · All Week 6 2025 games · Clemson · North Carolina

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