luckadjusted
NFL Week 9 · 2026

Week 9 2025 · November 2, 2025

Vikings at Lions, Week 9 2025: who deserved to win?

The Vikings beat the Lions 27–24, and the replays lean their way: with the same day's form, they win 6 of 10. The Lions had the bounces: drops alone were worth 9 points of win probability to the Lions.

An off day for the Lions: their offense played far below its usual level. In a fresh game against the Vikings they would win 74% of the time; with this day’s form, 40%. The numbers

Before kickoff the Lions were 76% favorites. The biggest swing (Q2, 1:54 left): Illegal Contact on the Lions (Amik Robertson), 5 yards, wiping out the play, worth 20 points of win probability to the Vikings.

Final

Minnesota Vikings 27
Detroit Lions 24

November 2, 2025 · Ford Field · Closing line: Lions −9.5

Luck index +40 Vikings lucky · −40 Lions

Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works

Ten replays. Vikings win 6, Lions win 4.

  1. 1 MIN 41 DET 15
  2. 2 MIN 27 DET 10
  3. 3 MIN 26 DET 14
  4. 4 MIN 15 DET 6
  5. 5 MIN 24 DET 19
  6. 6 MIN 29 DET 27
  7. 7 MIN 6 DET 9
  8. 8 MIN 10 DET 17
  9. 9 MIN 23 DET 35
  10. 10 MIN 3 DET 21

Three other ways to ask

Each answers a different question, so none of them replaces the replay above.

The closing betting line, turned into a probability. What everyone knew before the game.

The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.

Every kick, fumble bounce, drop, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.

An off day for the Lions

Their offense played far below its usual level. In a fresh game against the Vikings they would win 74% of the time; with this day’s form, 40%.

34 points apart for the Lions: the gap is how differently this game went from what the two teams usually are.

UnitThis gameUsual levelBetter or worse than usual
Vikings offenseEPA per play gained +0.09 +0.09 better by 0.01
Vikings defenseEPA per play allowed +0.03 +0.08 better by 0.05
Lions offenseEPA per play gained +0.03 +0.19 worse by 0.17
Lions defenseEPA per play allowed +0.09 +0.08 worse by 0.01

EPA (expected points added) per play on competitive snaps, turnovers left out because they are valued as luck. Usual level: the team’s earlier games this season plus half of last season, pulled toward the league average. One team’s defense and the other team’s offense are the same snaps, so one game can’t fully say whose day it was; it shows how far this one was from both teams’ norms.

How 4,000 replays ended

Vikings win 60% of them, Lions 40%, counting the 3% still level after regulation as half each. The line is what actually happened: Vikings by 3.

Show as a table
Final margin in the replaysShare of replays
Vikings by 17+14.4%
Vikings by 9–1617.3%
Vikings by 1–826.9%
Level after regulation2.7%
Lions by 1–820.2%
Lions by 9–1612.0%
Lions by 17+6.6%

Where the luck was

What the luck was worth

Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.

Swings add up across a game, so in one that went back and forth they can pass 100%. On the scoreboard the same luck was worth +7.3 points to the Vikings: the final margin was Vikings by 3, without the luck Lions by 4.3. Luck shares are the fitted ones (how much of each kind is luck).

The kicks

How likely each kicker was to make that kick (his own record, the distance and the weather), and what happened.

  • W. Reichard, 50 yds made · 74% expected
  • J. Bates, 41 yds made · 89% expected
  • J. Bates, 45 yds blocked · 84% expected
  • W. Reichard, 20 yds made · 99% expected
Bar: expected chance of a make. Filled dot: made. Open dot: missed or blocked.

Penalties: Vikings 7 for 56 yards, Lions 10 for 76 yards

Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count half toward luck; pre-snap fouls, which repeat, don’t count. How calls are valued

WhenFlagWin probability for
Q1 8:51 False Start on the Lions (Sam LaPorta), 5 yards · pre-snap +2% MIN +1.0 pts
Q1 0:38 Offensive Holding on the Vikings (Tai Felton), 6 yards +2% DET +0.5 pts
Q2 8:44 False Start on the Vikings (Jalen Nailor), 5 yards · pre-snap +1% DET +0.7 pts
Q2 7:41 Unnecessary Roughness on the Lions (Aidan Hutchinson), 15 yards +7% MIN +1.8 pts
Q2 3:13 False Start on the Vikings, 5 yards · pre-snap +2% DET +0.5 pts
Q2 2:35 Roughing the Passer on the Lions (Jack Campbell), 15 yards +5% MIN +1.8 pts
Q2 1:54 Illegal Contact on the Lions (Amik Robertson), 5 yards, wiping out the play +20% MIN +5.2 pts
Q3 13:51 Defensive Offside on the Lions (Alim McNeill), 5 yards · pre-snap +4% MIN +0.7 pts
Q3 3:46 False Start on the Lions (Brock Wright), 5 yards · pre-snap +4% MIN +0.7 pts
Q3 2:44 Offensive Holding on the Lions, 10 yards +4% MIN +0.9 pts
Q3 0:11 Offensive Holding on the Vikings (Tavierre Thomas), 10 yards +4% DET +0.6 pts
Q4 13:16 Unsportsmanlike Conduct on the Vikings (Tavierre Thomas), 15 yards +7% DET +0.9 pts
Q4 9:54 Illegal Block Above the Waist on the Lions (Jameson Williams), 10 yards +7% MIN +1.2 pts
Q4 8:11 Neutral Zone Infraction on the Vikings (Jonathan Greenard), 5 yards · pre-snap +11% DET +2.2 pts
Q4 7:09 False Start on the Lions, 5 yards · pre-snap +2% MIN +0.7 pts
Q4 5:37 Offensive Holding on the Vikings, 10 yards +3% DET +1.7 pts
Q4 4:33 Defensive Holding on the Lions (Alim McNeill), 1 yard +1% MIN +0.5 pts

Vikings penalties, every game · Lions penalties, every game · All teams, 2025

When it happened

Lions’ chance of winning

As low as 0% and as high as 70%. Numbers mark the biggest luck moments, listed below.

nflfastR’s in-game win probability. It ignores the betting line, so it starts near even. Shaded above the middle while the Lions were ahead in it, below while the Vikings were.
#WhenWhat happenedWin probability forNext drive
1 Q2 9:43 The Lions converted 4th & 13rd & 4th downs · 67% expected +10% DET DET: Touchdown
2 Q2 1:54 Illegal Contact on the Lions (Amik Robertson), 5 yards, wiping out the playJudgment calls · 10 flags in 2683 snaps before, position avg 1 per 213 +20% MIN MIN: Turnover
3 Q2 0:51 The Vikings were intercepted on a well-placed throwInterceptions · defenses pick off well under 1% of clean throws +12% DET MIN: End of half
4 Q3 2:07 The Lions converted 3rd & 143rd & 4th downs · 22% expected +10% DET DET: Field goal
5 Q4 10:37 The Lions converted 4th & 23rd & 4th downs · 61% expected +10% DET DET: Missed field goal
6 Q4 8:11 Neutral Zone Infraction on the Vikings (Jonathan Greenard), 5 yardsPre-snap flags · 9 flags in 3181 snaps before, position avg 1 per 445 +11% DET DET: Missed field goal
7 Q4 6:29 J. Bates had a 45-yard field goal blockedKicks · 84% expected for him, 13 of 19 from 45+ before +12% MIN DET: Touchdown
8 Q4 1:41 The Vikings converted 3rd & 53rd & 4th downs · 42% expected +10% MIN MIN: End of game

Missing players

Key players (usually on the field for half the snaps or more) who missed this game or part of it, valued by position and quality. The same players are missing in every replay, so this counts as luck in points only.

  • Kerby Joseph (DET S), out · 0.8 pts
  • D.J. Reed (DET CB), out (IR) · 0.6 pts
  • Marcus Davenport (DET DE), out (IR) · 0.2 pts
  • Carson Wentz (MIN QB), out (IR), replaced by j.mccarthy · 2.6 pts

Adjust the assumptions

Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.

Only coin-flips re-rolled

Vikings 19% · Lions 81%

Final margin
Vikings by 3
Luck in points
7.3 for the Vikings
Luck-adjusted margin
Lions by 4.3
Replay with same day's form
Vikings 60% · Lions 40% unchanged: why
How much of each is luck?

0% treats it as skill, 100% as pure luck. The tick is our fit.

What counts

None by default: our tests measured no carryover after a lucky break. Slide it up to count a break for more than its own swing. Why

Flip a play

Force the other outcome, in this game and in every replay: a made kick becomes a miss, a stop becomes a conversion, a flag goes the other way.

About these numbers

Play-by-play and win probability from nflfastR via nflverse; kicks valued against each kicker’s own record; drops and interception-worthy throws from FTN charting; injuries from snap counts and injury reports.

Methodology and validation · All Week 9 2025 games · Vikings · Lions

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