Week 5 2022 · October 9, 2022
Titans at Commanders, Week 5 2022: who deserved to win?
The Titans beat the Commanders 21–17, but the replays call it close to a coin flip: with the way both teams played, the Titans win 5 of 10.
Before kickoff it was a pick’em. The biggest swing (Q4, 0:09 left): the Commanders threw an interception-worthy pass, and it was picked, worth 26 points of win probability to the Titans.
Final
| 21 | |
| 17 |
Replay with same day's form
Luck index +50 Titans lucky · −50 Commanders
Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works
Ten replays. Titans win 5, Commanders win 5.
- 1 TEN 23 WAS 0
- 2 TEN 27 WAS 13
- 3 TEN 27 WAS 17
- 4 TEN 30 WAS 24
- 5 TEN 30 WAS 28
- 6 TEN 24 WAS 26
- 7 TEN 16 WAS 22
- 8 TEN 10 WAS 20
- 9 TEN 0 WAS 14
- 10 TEN 20 WAS 42
Your call
Did the Titans earn it, or get lucky?
Three other ways to ask
Each answers a different question, so none of them replaces the replay above.
Before kickoff
The closing betting line, turned into a probability. What everyone knew before the game.
Same teams, fresh game
The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.
Only coin-flips re-rolled
Every kick, fumble bounce, drop, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.
How 4,000 replays ended
Titans win 50% of them, Commanders 50%, counting the 5% still level after regulation as half each. The line is what actually happened: Titans by 4.
Show as a table
| Final margin in the replays | Share of replays |
|---|---|
| Titans by 17+ | 11.2% |
| Titans by 9–16 | 15.4% |
| Titans by 1–8 | 20.9% |
| Level after regulation | 4.7% |
| Commanders by 1–8 | 20.8% |
| Commanders by 9–16 | 15.2% |
| Commanders by 17+ | 11.8% |
Where the luck was
What the luck was worth
Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.
Penalties: Titans 8 for 69 yards, Commanders 9 for 71 yards
Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count half toward luck; pre-snap fouls, which repeat, don’t count. How calls are valued
| When | Flag | Win probability for |
|---|---|---|
| Q1 10:43 | Neutral Zone Infraction on the Commanders (Montez Sweat), 5 yards · pre-snap | +3% TEN +0.8 pts |
| Q1 8:29 | Offensive Holding on the Commanders, 9 yards, wiping out the play | +3% TEN +1.7 pts |
| Q2 12:26 | Offensive Holding on the Titans, 10 yards | +3% WAS +0.9 pts |
| Q2 12:01 | Ineligible Downfield Pass on the Titans, 5 yards, wiping out the play | +4% WAS +1.0 pts |
| Q2 10:12 | Offensive Holding on the Commanders, 7 yards | +1% TEN +0.6 pts |
| Q2 8:00 | False Start on the Commanders, 5 yards · pre-snap | +1% TEN +0.6 pts |
| Q2 7:14 | Illegal Block Above the Waist on the Titans (Dez Fitzpatrick), 10 yards | +3% WAS +0.9 pts |
| Q2 2:00 | Roughing the Passer on the Commanders, 15 yards | +7% TEN +1.8 pts |
| Q3 3:23 | False Start on the Titans, 5 yards · pre-snap | +4% WAS +0.7 pts |
| Q3 2:36 | Delay of Game on the Titans, 5 yards · pre-snap | +3% WAS +0.9 pts |
| Q3 0:19 | Offensive Holding on the Commanders, 10 yards, wiping out the play | +6% TEN +1.8 pts |
| Q4 9:25 | Roughing the Passer on the Titans (Jeffery Simmons), 15 yards | +5% WAS +1.5 pts |
| Q4 9:20 | False Start on the Commanders, 5 yards · pre-snap | +3% TEN +0.7 pts |
| Q4 7:08 | False Start on the Titans, 5 yards · pre-snap | +3% WAS +0.7 pts |
| Q4 1:07 | Illegal Use of Hands on the Commanders, 10 yards | +9% TEN +0.7 pts |
| Q4 0:53 | False Start on the Commanders, 5 yards · pre-snap | +7% TEN +0.5 pts |
| Q4 0:24 | Defensive Pass Interference on the Titans (Kristian Fulton), 14 yards | +8% WAS +1.6 pts |
Titans penalties, every game · Commanders penalties, every game · All teams, 2022
When it happened
Commanders’ chance of winning
As low as 0% and as high as 74%. Numbers mark the biggest luck moments, listed below.
| # | When | What happened | Win probability for | Next drive |
|---|---|---|---|---|
| 1 | Q3 2:14 | The Titans converted 3rd & 73rd & 4th downs · 29% expected | +8% TEN | TEN: Touchdown |
| 2 | Q4 5:43 | The Titans were stopped on 3rd & 63rd & 4th downs · 39% expected | +8% WAS | TEN: Punt |
| 3 | Q4 3:55 | The Commanders converted 4th & 13rd & 4th downs · 76% expected | +8% WAS | WAS: Turnover |
| 4 | Q4 3:20 | The Commanders fumbled and recovered it themselvesFumble bounces · loose balls are close to 50/50 | +9% WAS | WAS: Turnover |
| 5 | Q4 1:07 | Illegal Use of Hands on the Commanders, 10 yardsJudgment calls | +9% TEN | TEN: End of game |
| 6 | Q4 0:28 | The Commanders converted 3rd & 53rd & 4th downs · 44% expected | +14% WAS | WAS: Turnover |
| 7 | Q4 0:24 | Defensive Pass Interference on the Titans (Kristian Fulton), 14 yardsJudgment calls · 5 flags in 1231 snaps before, position avg 1 per 216 | +8% WAS | WAS: Turnover |
| 8 | Q4 0:09 | The Commanders threw an interception-worthy pass, and it was pickedInterceptions · defenses catch 40% of interception-worthy throws | +26% TEN | – |
Missing players
Key players (usually on the field for half the snaps or more) who missed this game or part of it, valued by position and quality. The same players are missing in every replay, so this counts as luck in points only.
- Samuel Cosmi (WAS T), out · 0.8 pts
- Chase Roullier (WAS C), out (IR) · 0.5 pts
- Jahan Dotson (WAS WR), out · 0.4 pts
- Logan Thomas (WAS TE), out · 0.2 pts
- Wes Schweitzer (WAS G), out (IR) · 0.2 pts
- Taylor Lewan (TEN T), out (IR) · 1.0 pts
- Harold Landry (TEN LB), out (IR) · 0.5 pts
- Nate Davis (TEN G), out · 0.4 pts
- Amani Hooker (TEN FS), out · 0.4 pts
- Elijah Molden (TEN CB), out (IR) · 0.4 pts
- Treylon Burks (TEN WR), out (IR) · 0.2 pts
- Zach Cunningham (TEN LB), out · 0.2 pts
- Bud Dupree (TEN LB), out · 0.2 pts
Adjust the assumptions
Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.
Only coin-flips re-rolled
Titans 99% · Commanders 1%
- Final margin
- Titans by 4
- Luck in points
- 10.1 for the Commanders
- Luck-adjusted margin
- Titans by 14.1
- Replay with same day's form
- Titans 50% · Commanders 50% unchanged: why
About these numbers
Play-by-play and win probability from nflfastR via nflverse; kicks valued against each kicker’s own record; drops and interception-worthy throws from FTN charting; injuries from snap counts and injury reports.
Methodology and validation · All Week 5 2022 games ·
Titans ·
Commanders
More from Week 5 2022
- Colts at Broncos IND 12–9 · replay 3% for the winner
- Giants vs Packers NYG 27–22 · replay 68% for the winner
- Falcons at Buccaneers TB 21–15 · replay 66% for the winner
- Bears at Vikings MIN 29–22 · replay 91% for the winner
- Lions at Patriots NE 29–0 · replay 87% for the winner
- Texans at Jaguars HOU 13–6 · replay 28% for the winner
- Chargers at Browns LAC 30–28 · replay 53% for the winner
- Dolphins at Jets NYJ 40–17 · replay 89% for the winner
- Steelers at Bills BUF 38–3 · replay 98% for the winner
- Seahawks at Saints NO 39–32 · replay 47% for the winner
- 49ers at Panthers SF 37–15 · replay 84% for the winner
- Cowboys at Rams DAL 22–10 · replay 35% for the winner
- Eagles at Cardinals PHI 20–17 · replay 41% for the winner
- Bengals at Ravens BAL 19–17 · replay 38% for the winner
- Raiders at Chiefs KC 30–29 · replay 77% for the winner